[
 "26 Oct 01:48 · KILL SYSTEM merged: every kill feature has its own on/off switch (KILL SYSTEM panel in Settings and the room's FUN tab), a 6-level gore slider defaulting to EXTREME with a GORE chip on Wi-Fi rooms, and round-ending film choice + SKIP ready for ported kills (tf-killsys a210b849 → v4 f69d5a88, build green)",
 "25 Oct 19:05 · CU08 merged: the Wing Blade weapon retired from the whole game; old saves load cleanly, the WINGS gear keeps its glide (tf-retire-wing 07082e82 → v4 4a1ecb65, build green)",
 "25 Oct 16:05 · CU07 merged: the Time Watch weapon retired from the whole game; the TIME STOP spell unchanged, old saves load cleanly (tf-retire-watch e84ebbf7 → v4 a31bad2b, build green)",
 "24 Oct 22:20 · CU03 + CU04 merged: the player name keeps its size on its results row; the comic themes removed, Spotlight is the one theme (skfx-names 714fe30d → v4 c3eae645, build green)",
 "24 Oct 22:20 · CU02 + R06 merged: the gold FARIS BASHA plate in every kill path; the round-start spotlight with lamp and zoom (tf-polish 496b72b6 → v4 e6cd2c38, build green)",
 "24 Oct 20:08 · D60 + CU05 merged: head words off every HUD panel; the 5 hidden arenas retired (tf-clean ec15317e → v4 be0f3499, build green)",
 "24 Oct 18:55 · CU06 merged: the map export lab (18 arenas → the kill pages), read-only (tf-kills 2d021aa4 → v4 29ca22ff, build green)",
 "24 Oct 17:35 · CU01 merged: the kill-cam plate says FARIS BASHA, never YOU (tf-kills 66e85210 → v4 a5e010ba, build green)",
 "21 Oct 02:48 · TEAMS drop 1: your online teammate is your colour now (the 2v2 bug), blue vs orange on every phone, arrows no longer jitter",
 "21 Oct 03:18 · SPELLS drop 1: sky powers are SPELLS now, with the comeback roll, the top banner (who cast what + countdown), the new medallion and rune circles",
 "21 Oct 03:18 · FEEL drop 1: guns show their true vivid colours with a moonlight edge, backpedal at 70% with aim memory, and the real backward-shooting cause fixed",
 "21 Oct 03:57 · SKIN KILL FX drop 1: kill effects now come from your gun's skin, with SAVAGE wet blood, the weapon word on the skin card, gore on by default; pistol + revolver kills done for all 7 skins",
 "21 Oct 04:13 · MODES drop 1: the new WHO, HOW, GO menu with the Stickbash names (Showdown, Quick Bash, Squad Bash, KO Frenzy), AGAIN, rule tiles ready, maps that fit the player count",
 "21 Oct 05:03 · FEEL drop 2: the stun flash (overexposed by distance, muffled sound, buttons stay readable with ink discs, dazed fighters, bots aim wild)",
 "21 Oct 07:46 · SKIN KILL FX drop 2: KO FX retired (owners get skin credits), a kill cam on your own kills, one clean card, real spinning gold coins",
 "21 Oct 11:04 · FEEL drop 3: a thrown gun sliding on the ground trips legs now (faceplant, damage by weight, jump to dodge)",
 "21 Oct 11:48 · TEAMS drop 2: one-colour team shades with markers, the scoreboard, team tabs, your name in gold everywhere (never YOU), bot visors; orange reads orange at night",
 "21 Oct 11:57 · MODES drop 2: the FIRST KO! announcer and the sudden-death spotlight (the lights drop to one beam on the fight, a heartbeat), no map repeats",
 "21 Oct 12:20 · FINISHERS drop 1: the round-ending finisher is in. FINISH IT!, the victim on one knee bleeding, 4 ways to reach (walk up / dash / mix / ranged), slow-mo kill cam, EXECUTION! card; 46 kills playing",
 "21 Oct 13:16 · FIX: the practice header comes back after a finisher (your bug)",
 "21 Oct 13:16 · SKIN KILL FX drop 3: SMG, AR, sniper and pump kills for all 7 skins; the kill cam keeps the body clear of the buttons",
 "21 Oct 13:22 · SPELLS drop 2: Meteor, Dragon Run, Ice Age, Icicle Rain, Thunderstorm and Shadow Army rebuilt with real art, words, sounds and a cast pose",
 "21 Oct 15:08 · MODES drop 3: HOT POTATO and GUN GAME play with bots, online and on Wi-Fi (the bomb, the ladder, LAST LEVEL; a fists/feet KO knocks you back a level)",
 "21 Oct 15:59 · FEEL drop 4: the reloads. 16 guns get their own reload drill from page 49 (revolver speed-loader, hand cannon top-break, SMG flick + slap and more), the golden pistol spins after a KO, reloads pause mid-air and on a ledge",
 "21 Oct 22:47 · META drop 1: your autograph writes itself under the logo in About, the credits list the team (Amjad in gold), and practice gets the arena picker with the sky drop",
 "22 Oct 00:04 · MAPS drop 1: full night by default; Backyard and Monsoon Rooftops get the new moonlit look (depth, moon rim on every edge, fog, fireflies, rain + neon), fighters read clearly",
 "22 Oct 02:45 · MODES drop 4: CAPTURE THE CROWN and ROULETTE BASH play; Hot Potato bots now chase you down to pass the bomb (your bug); mode cards never cover the kill feed",
 "22 Oct 02:58 · FINISH drop 2: the finisher now plays by itself (no walking up, no TAP!, no 2X line; a tap still speeds it up quietly), 65 of 76 finisher kills with live dismemberment",
 "22 Oct 03:33 · SPELLS drop 3: meteors, lightning, icicles and the treasure chest now fall in from above the screen (your ask; indoors they crash through the roof); all 12 spells done",
 "22 Oct 05:17 · FINISH: the finisher now also plays your gun skin's kill; every kill has a rarity (COMMON to LEGENDARY), bigger moments draw rarer kills, never the same twice in a row, and the card shows the tier",
 "22 Oct 05:35 · META drop 2: coin packs (the + on the coin counter, gems or money, the rolling counter), NOT ENOUGH COINS offers the one pack you need and brings you back; Home shows your name",
 "22 Oct 05:57 · CLEAN SCREEN part 1: in 3+ player matches other people's words shrink to tags (46 → 7 words a minute), your lines in the feed are gold, tips move to the countdown; Settings has SCREEN: CLEAN | FULL FX",
 "22 Oct 12:00 · MAPS drop 2: all 6 arenas in the new moonlit look (Crate Canyon, Spike Castle, Dusty Saloon, The Cage now too); map lights dim around fighters so the fight reads first",
 "22 Oct 13:27 · META drop 3: the practice arena picker is now everywhere you pick a map (mode setup, rooms, Wi-Fi lobby), and fighters sky-drop in when a round moves to a new map (your ask)",
 "22 Oct 14:25 · FINISH drop 3: all 76 finisher kills are built (OBLITERATED, TORCHED, GRIM HARVEST, BRAIN FREEZE and 7 more), each picked only where it fits the room",
 "22 Oct 14:28 · CHESTS part 1: four bespoke chests (wood, steel, crystal, gold with a crown lock) that land heavy, charge with your taps and burst open; a chest hiding a rarer item flips its colour",
 "22 Oct 15:08 · MAPS night levels: every one of the 18 maps now sits at the night level you picked on page 53 (Backyard, Canyon, Castle, Pirate full night; Kitchen's wall goes dark while its counter stays lamp-lit), and the Settings slider scales them all",
 "22 Oct 15:46 · TEAMS drop 3: the free-for-all score row now fits 2 to 8 fighters without touching the zoom buttons, and long names shorten the same way everywhere (AMJAD ALI KASIM T → AMJAD); TEAMS is complete",
 "22 Oct 23:36 · SPELLS drop 4: bots now cast spells when it pays (meteor on the crowd, gale on whoever holds a gun) and dodge or block your spells more often the harder they are; the four old spells are gone for good",
 "23 Oct 00:03 · META drop 4: GLOAT! Next to a knocked-out foe your smiley turns into a gold GLOAT button: 12 taunts from page 48 plus a body gloat for every emote and win dance; the Founder's Pack claims itself; spawn rings fall in with you",
 "23 Oct 01:20 · META drop 5: your name instead of YOU everywhere: results, the K.O. line (\"FIDA KNOCKED OUT FARIS BASHA\"), your player card and the room roster all show FARIS BASHA in gold",
 "23 Oct 01:52 · CLEAN SCREEN part 2: other players' big moments shrink to slim ribbons and chips, HUD panels fade when a fighter is behind them, gun names only up close, the countdown tip moves out of the landing zone; an 8-player pile-up drops from 11 big shouts to 2",
 "23 Oct 02:00 · FINISH drop 4: the KILLS tab in the Dressing Room: pick which finisher kills and skin kills can play for every weapon, with a live preview of the execution on your fighter",
 "23 Oct 03:00 · CHESTS part 2: items now reveal one by one (rarest last), duplicates crack into coins, a LEGENDARY moment, and a summary to equip or collect; every Shop button is big enough to tap",
 "23 Oct 03:27 · SKIN KILL FX drop 4: in 3+ player matches, your death now gets the full KO cam (KO'D BY, BACK IN 2, watch other fighters), your mid-match kills stay quick, and skin kills can play as round-ending finishers",
 "23 Oct 03:52 · FINISH F12: online games now use every player's own KILLS-tab picks (protocol 38), and the finisher list is complete",
 "23 Oct 04:05 · SPELLS drop 5 (built on the VM): page 44's eight spell rules - two casts at once, TIME CLASH, team-safe, stunned casters tap only; all 11 spell rows built",
 "23 Oct 04:05 · META drop 6: the Wi-Fi room screen fits every phone and tablet, your name in gold over PLAY / WATCH, and the GLOAT tip waits until the kill cam ends",
 "23 Oct 04:05 · MAPS drop 3: the 6 big maps (Military Base, Tower Block, Atrium, Temple Steps, Desert Forts, Sunken Lab) relit in the moonlit page 51 look",
 "23 Oct 04:14 · FEEL E14: every feel feature re-checked on all four screen shapes after everyone's merges, and reloads behave right in Gun Game and Hot Potato; the feel list is complete",
 "23 Oct 04:50 · CHESTS drop 3: every chest beat now has its sound and a phone buzz, Reduced Motion keeps everything readable, low-end phones stay smooth; the chest list is complete",
 "23 Oct 05:08 · CLEAN SCREEN drop 3: off-screen arrows fold into one chip, other players' effects are smaller and quieter, the tip is one slim line, markers fade over the HUD, one PARRY ×N instead of six",
 "23 Oct 05:17 · SKIN KILL FX drop 5: the last 20 weapons got their brutal skin kills, so all 238 weapon-and-skin kills are now one of a kind",
 "23 Oct 06:27 · META drop 7: players who join a Wi-Fi room see the host's settings locked, lobby buttons are easier to tap, the GLOAT tip points at its button, and round banners no longer sit on map signs; META is complete",
 "23 Oct 06:44 · Whole-game sweep: every menu and every mode's screen checked on phone and tablet in both themes; the found issues are being fixed (small tap targets, a few overlaps, and your name in gold on every screen)",
 "23 Oct 06:52 · SKIN KILL FX drop 6: the ice and freeze kills now bleed red through the shards instead of going white; the skin kill list is complete",
 "23 Oct 07:12 · SPELLS drop 6 (built on the VM): every spell kill now bleeds, the kill feed names the spell every time, and the caster's name stays readable over the effects",
 "23 Oct 07:40 · Menu polish from the sweep: every button big enough to tap, no cut-off words, your name in gold on Home, Profile and the results, and practice kill lines on a soft plate",
 "23 Oct 07:58 · MAPS drop 4: the 6 ULTIMATE maps (Retro Desktop, Pinball Arcade, The Deep, Pirate Ship, Kitchen Counter, Clock Tower) relit in the moonlit page 51 look, Sunken Lab's glowing tubes, new arena pictures in the pickers",
 "23 Oct 10:58 · MAPS drop 5: the Kitchen gets its kettle, clock and spice jars, Pinball its capped bumpers, The Deep its jellyfish and treasure, the Pirate its tentacle; plus the Bash Ring hall and the LIGHTS OUT rooftop look",
 "23 Oct 11:14 · Zoom: AUTO is now the default zoom for anyone who hasn't picked one",
 "23 Oct 11:20 · CLEAN SCREEN drop 4: the HUD's off-screen arrows were eating ~20 ms a frame with 8 fighters - now ~0.2 ms; your gold name never dims; the clean-screen list is complete",
 "23 Oct 11:32 · SPELLS drop 7: LIGHTS OUT - the rooftops go dark, only flashlights, muzzle flashes, flares and lightning show anything, and your gold name stays lit; the spells list is complete",
 "23 Oct 11:55 · Performance pass: every scene - 8-fighter brawls, spells, gun game, chests - now runs smooth on low-end settings, with no memory churn and no warnings",
 "23 Oct 13:15 · Performance quality round: spells draw with no memory churn, the storm and time-stop veils cost far less on phones (same look, pixel for pixel), the kill feed recycles its lines",
 "23 Oct 13:16 · MAPS complete: low graphics builds only what it shows (Rooftops 7x lighter), no stall in the 3-2-1 countdown, blood and team colours checked on every floor of all 18 maps, the hazards unmistakable",
 "23 Oct 14:52 · CLEAN SCREEN fix: your gold name never fades when a fighter runs behind the board or the feed, every name in the kill feed is uppercase, and the off-screen arrows keep clear of the spell banners",
 "23 Oct 15:57 · Practice dev panel: in practice, pick any skin for your gun and press KO TESTER to watch every skin kill of that gun on the bot, one by one (hidden: 7 taps on VERSION, or 5 taps on BOT)",
 "23 Oct 16:10 · Performance round 3: no hitch when a big map starts (the bots' map is worked out in the background), the first item pickup is smooth, and about 22 MB less phone memory in a full spells round",
 "23 Oct 19:11 · MODES complete: TAG TEAM BASH and ROYAL BASH in the Bash Ring with bots and Wi-Fi / online, every themed mode's cards and words now keep off your fighter and your gold name",
 "23 Oct 19:11 · CLEAN SCREEN: a kill-feed line can never hide under a spell banner",
 "23 Oct 20:50 · MODES drop 8: the roulette wheel never sits on your gold name, the gun game LAST LEVEL ring sits at the fighter's feet clear of the round line",
 "23 Oct 22:55 · CLEAN SCREEN: in Capture the Crown your gold name never dims beside a control, and PARRY / STOPPED! / GRAB! stack above your name instead of on it",
 "23 Oct 23:40 · POLISH: room READY works the right way round, training asks once and can be skipped, the finisher lesson finishes, guns top up when idle, ice / glue / shrink / gravity / telekinesis / portal guns hurt now, zoom back to AUTO",
 "24 Oct 09:20 · KILLS G00 engine base: page 58 arrivals (gold ink cast from the hand, hand props), faces, the kill sound library in game, SMG sound pass, camera floor fix; the plate must say FARIS BASHA (sent back)",
 "24 Oct 11:25 · POLISH drop 2: a GLOAT button at the kill (pick a favourite, it plays after the kill animation), room READY is just the flip now",
 "24 Oct 11:25 · SKINFX: no more off-screen mouse errors, kill-pinned bodies stay put on jump pads and in water",
 "26 Oct 07:25 · GUN SOUNDS: the 21 HD weapon sounds you picked on page 61 are in the game (gameplay + every kill film), minigun spin parts, sniper casing drop; audio check 36/36, build green",
 "26 Oct 19:42 · GUN SOUNDS SPLIT (your ask): HD page-61 sounds kept on AR, sniper, rocket launcher, ice, glue, blink knife, gold pistol, shrink, thunder hammer, speed sabre; pistol, revolver, hand cannon, SMG, minigun, flamer, grenade launcher, cluster, fists, spear, frying pan back on their old sounds (game + kill pages); audio check 31/31, build green",
 "26 Oct 21:20 · HUD fix: the SWAP button's touch area is back over the 44 pt minimum on every screen shape (iPad 4:3 included); its look is unchanged; UI check 4 shapes, 0 problems"
]