[
 {
  "id": "minigun.the-mill",
  "weapon": "minigun",
  "title": "THE MILL",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "Shredded into a meat 'log' with his face on it: a strong idea, but it reads as a neat cartoon roll, not torn flesh.",
  "cine_why": "Murky grey mill set, the victim tiny in frame; the feed through the machine never reads, and it runs long with no build.",
  "fix": "Close-ups of the hands, then the arms dragged into the rollers with spray; end on a wet, readable shredded body under hard light.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-mill.jpg",
  "len": 18.2,
  "script": 7,
  "script_why": "A person fed through a mill into a meat log is a memorable, weapon-fitting set piece.",
  "anim": 4,
  "anim_why": "The meat log is flat shapes with few details: no fibres, bone or wet highlights; the machine is a grey blur."
 },
 {
  "id": "minigun.the-circle",
  "weapon": "minigun",
  "title": "THE CIRCLE",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 3,
  "brut_why": "Ends on a head in a bubble over a red pool and an x-ray body: no readable wound.",
  "cine_why": "Abstract shots (red rings, an x-ray arm) with no story you can follow; the 'circle' never pays off.",
  "fix": "A visible ring of rounds tightening round him, then a readable brutal shredding and one clear final.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-circle.jpg",
  "len": 18.1,
  "script": 5,
  "script_why": "A hunting circle is a fair idea but the script never makes it pay off.",
  "anim": 3,
  "anim_why": "Almost no detail: flat rings, a plain x-ray arm, an untextured pool."
 },
 {
  "id": "minigun.all-at-once",
  "weapon": "minigun",
  "title": "ALL AT ONCE",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 4,
  "brut_why": "Three bodies with burst heads and blood on the lens: gory, but small and identical.",
  "cine_why": "One wide static angle, three identical deaths, no build and no hero shot for a MYTHIC.",
  "fix": "Stagger three distinct deaths with their own close-ups and a slow-motion sweep; end on a hero shot over the pile.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.all-at-once.jpg",
  "len": 16.7,
  "script": 4,
  "script_why": "Three at once is a premise, not a story: no hook beyond the count.",
  "anim": 4,
  "anim_why": "Small burst heads with a little brain; bodies and blood are plain flat shapes."
 },
 {
  "id": "minigun.brrrt",
  "weapon": "minigun",
  "title": "BRRRT",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "Walked down the floor and pinned in a blood curtain on the wall; the torn face is generic.",
  "cine_why": "The 'please' crawl is a good beat, but nearly every frame is the same side-on mid shot.",
  "fix": "Cut to his begging face, then the stream saws him in half against the wall in slow motion with a push-in.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.brrrt.jpg",
  "len": 17.6,
  "script": 5,
  "script_why": "Begging, then walked down and pinned: a solid but familiar shape.",
  "anim": 5,
  "anim_why": "Blood curtain and torn face have some detail; the body and the wall stay plain."
 },
 {
  "id": "minigun.window-dressing",
  "weapon": "minigun",
  "title": "WINDOW DRESSING",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 3,
  "brut_why": "The final is a body lying among mannequins with a chest wound; little gore.",
  "cine_why": "It's unclear which figure is him; dark, repeated wide shots; the mannequin reveal never lands.",
  "fix": "Make the reveal clear: he hides among mannequins, they shatter one by one until only he bleeds; end on a gory close.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.window-dressing.jpg",
  "len": 18.2,
  "script": 5,
  "script_why": "Hiding among mannequins is a good hook; the payoff is under-written.",
  "anim": 3,
  "anim_why": "Mannequins and victim are bare flat figures; the wound is a plain blob."
 },
 {
  "id": "minigun.the-lure",
  "weapon": "minigun",
  "title": "THE LURE",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "A bloated, bloodshot face inside the fish's belly: creepy but cartoonish, little blood.",
  "cine_why": "The anglerfish lure and the inside-the-belly shot are real set-piece ideas with mood.",
  "fix": "Let the minigun make the kill: the stream tears through the fish and him together, ending on a torn body in the gut.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-lure.jpg",
  "len": 14.9,
  "script": 7,
  "script_why": "The anglerfish lure pulling him into the belly is a strong, original idea.",
  "anim": 5,
  "anim_why": "The fish has teeth, a belly wall and veins; the victim's face is simple."
 },
 {
  "id": "minigun.red-hot",
  "weapon": "minigun",
  "title": "RED HOT",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "He kneels with one chest wound and a few drops: mild for a LEGENDARY.",
  "cine_why": "A clear stand-off and the glowing barrels, but flat staging and a slow middle.",
  "fix": "The red-hot barrels cook through him: a smoking, cauterised hole, charred skin, steam.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.red-hot.jpg",
  "len": 18.2,
  "script": 5,
  "script_why": "Barrels glowing red-hot is a nice detail, not a full story.",
  "anim": 4,
  "anim_why": "The glowing barrel is the one detail; the wound and body are plain."
 },
 {
  "id": "minigun.spin-up",
  "weapon": "minigun",
  "title": "SPIN-UP",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "Both miniguns spin; he ends upright with holes and a wounded eye: moderate.",
  "cine_why": "The duel and the split-screen replay are good devices; the payoff is quick and small.",
  "fix": "Win the duel brutally: his gun jams and he is stripped to the bone still holding it, in slow motion.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.spin-up.jpg",
  "len": 16.8,
  "script": 6,
  "script_why": "A minigun duel with a replay is a good hook.",
  "anim": 4,
  "anim_why": "Plain holes on a plain body; little secondary detail."
 },
 {
  "id": "minigun.reload",
  "weapon": "minigun",
  "title": "RELOAD",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 7,
  "brut_why": "Chest torn open with ribs and guts, blood spray: solid gore.",
  "cine_why": "Comic-book panels (SLAP, KRANNG), dynamic angles and a clear reload beat: one of the best minigun films.",
  "fix": "Push the aftermath further: split the upper body and hold a close on the dead face.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.reload.jpg",
  "len": 15.6,
  "script": 6,
  "script_why": "Killed during the reload: a good beat with a clear twist.",
  "anim": 6,
  "anim_why": "Ribs, guts and impact panels give real detail; still flat colour."
 },
 {
  "id": "minigun.sinker",
  "weapon": "minigun",
  "title": "SINKER",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "Underwater, the body is dotted with small holes: very little gore.",
  "cine_why": "Slow, dark, hard-to-read underwater shots; the sinking idea has no tension.",
  "fix": "Make the sink the horror: the body torn open, a red cloud, the dead face lit as he sinks past the camera.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.sinker.jpg",
  "len": 16.0,
  "script": 4,
  "script_why": "Sinking underwater after being shot has little story.",
  "anim": 3,
  "anim_why": "Small dots for wounds; the water and the body are bare."
 },
 {
  "id": "minigun.reeled-in",
  "weapon": "minigun",
  "title": "REELED IN",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "His face shredded on one side while he's held up: moderate.",
  "cine_why": "The ammo belt reeling him in is a clear, fun idea with good close-ups.",
  "fix": "End brutal: reeled face-first into the spinning barrels, the face ground away.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.reeled-in.jpg",
  "len": 15.0,
  "script": 6,
  "script_why": "Reeled in on the ammo belt: fun and weapon-specific.",
  "anim": 5,
  "anim_why": "Belt links and the torn half-face have some detail."
 },
 {
  "id": "minigun.quiet",
  "weapon": "minigun",
  "title": "QUIET",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 4,
  "brut_why": "Torso opened to the ribs and a smashed face: decent gore.",
  "cine_why": "Mostly black frames; the 'quiet' story never reads.",
  "fix": "A clear setup (he hides holding his breath), one sound gives him away, then the burst, lit so it reads.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.quiet.jpg",
  "len": 18.1,
  "script": 4,
  "script_why": "The 'quiet' premise isn't clear in the script's beats.",
  "anim": 4,
  "anim_why": "Ribs and teeth drawn, but tiny and dark."
 },
 {
  "id": "minigun.the-press",
  "weapon": "minigun",
  "title": "THE PRESS",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 3,
  "cine": 4,
  "brut_why": "One small chest wound: very weak for an EPIC.",
  "cine_why": "A grapple and a knife, then repeated two-shots: static, with little payoff.",
  "fix": "Pin him on the barrels and fire point-blank: his back blown out, shown from behind.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-press.jpg",
  "len": 18.2,
  "script": 4,
  "script_why": "Grapple and point-blank is generic.",
  "anim": 3,
  "anim_why": "One small wound on an undetailed body."
 },
 {
  "id": "minigun.iai",
  "weapon": "minigun",
  "title": "IAI",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 5,
  "brut_why": "A few slashes and head holes: low gore.",
  "cine_why": "A swordsman deflecting rounds is a strong idea with good close-ups, but the payoff is small.",
  "fix": "The blade breaks, then the stream cuts him in half along the sword line, in slow motion.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.iai.jpg",
  "len": 15.9,
  "script": 7,
  "script_why": "A swordsman deflecting minigun rounds is a great idea.",
  "anim": 4,
  "anim_why": "Sword and slashes are simple lines; few wound details."
 },
 {
  "id": "minigun.the-shield",
  "weapon": "minigun",
  "title": "THE SHIELD",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "His face behind cracked riot glass with a bloody hole: moderate.",
  "cine_why": "Clear escalation as the rounds crack the shield, with good close-ups.",
  "fix": "The shield gives way and the stream shreds him through the hole; blood sprays across the glass.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-shield.jpg",
  "len": 15.8,
  "script": 5,
  "script_why": "Riot shield cracking under fire: clear but expected.",
  "anim": 5,
  "anim_why": "Cracked glass has nice detail; the face behind it is simple."
 },
 {
  "id": "minigun.wont-start",
  "weapon": "minigun",
  "title": "WON'T START",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 6,
  "brut_why": "Shot in the car seat with a little blood: mild.",
  "cine_why": "The car that won't start tells a clear, tense little story.",
  "fix": "Shred the car and him together: the windscreen red, his body torn in the seat.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.wont-start.jpg",
  "len": 14.1,
  "script": 6,
  "script_why": "The car that won't start is a tense, relatable hook.",
  "anim": 5,
  "anim_why": "Car interior detail (wheel, seat, glass) is decent; the death is plain."
 },
 {
  "id": "minigun.locked",
  "weapon": "minigun",
  "title": "LOCKED",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "Slumped at the door with face holes and an open torso: moderate.",
  "cine_why": "Simple and readable, but one idea and little build.",
  "fix": "The stream cuts the door's outline round him and he falls through it in pieces.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.locked.jpg",
  "len": 13.2,
  "script": 5,
  "script_why": "A locked door is a simple premise.",
  "anim": 4,
  "anim_why": "Door and wounds are simple."
 },
 {
  "id": "minigun.together",
  "weapon": "minigun",
  "title": "TOGETHER",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "Two hugging victims reduced to a red mess: gory but blobby.",
  "cine_why": "The lovers' hug is an emotional idea, filmed from one static angle.",
  "fix": "Both faces in close-up first, then the sweep through both, ending on their joined remains.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.together.jpg",
  "len": 13.6,
  "script": 6,
  "script_why": "Two lovers hugging is an emotional idea.",
  "anim": 4,
  "anim_why": "The shredded mass is undefined red blobs."
 },
 {
  "id": "minigun.the-trick",
  "weapon": "minigun",
  "title": "THE TRICK",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 6,
  "brut_why": "The box hides the cut; only blood shows under it.",
  "cine_why": "The magician's-box gag is set up and paid off clearly.",
  "fix": "Show the cut: the halves roll apart and the inside spills out.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-trick.jpg",
  "len": 14.6,
  "script": 7,
  "script_why": "The magician's saw-box trick done with a minigun is clever.",
  "anim": 4,
  "anim_why": "The box is detailed with stars; the cut and gore are hidden."
 },
 {
  "id": "minigun.static",
  "weapon": "minigun",
  "title": "STATIC",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "Slumped at the desk with his chest opened: moderate.",
  "cine_why": "CCTV static and the guard watching the monitors build good mood.",
  "fix": "Show the kill on the monitors in grainy CCTV, then cut to the gore in colour.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.static.jpg",
  "len": 16.6,
  "script": 6,
  "script_why": "A guard watching CCTV as the kill reaches him has mood.",
  "anim": 5,
  "anim_why": "Monitors, static and desk give detail; the body is plain."
 },
 {
  "id": "minigun.the-gap",
  "weapon": "minigun",
  "title": "THE GAP",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "His face skinned to the teeth after the gap jump: fairly brutal.",
  "cine_why": "The rooftop gap is clear, but the mid shots repeat.",
  "fix": "Catch him mid-jump in slow motion and let him fall short into the gap, shredded.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-gap.jpg",
  "len": 13.3,
  "script": 5,
  "script_why": "Shot while jumping a rooftop gap: decent but familiar.",
  "anim": 5,
  "anim_why": "The skinned face with teeth has detail; the rest is plain."
 },
 {
  "id": "minigun.the-cone",
  "weapon": "minigun",
  "title": "THE CONE",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "One chest wound and a face hole: mild.",
  "cine_why": "Static; the cone of holes on the wall is the only idea.",
  "fix": "The cone narrows onto him and punches a hole clean through him; hold on it.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-cone.jpg",
  "len": 12.8,
  "script": 3,
  "script_why": "A cone of fire on a wall then him: barely an idea.",
  "anim": 3,
  "anim_why": "A plain wound and bullet holes."
 },
 {
  "id": "minigun.the-hose",
  "weapon": "minigun",
  "title": "THE HOSE",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "Pinned onto the kitchen knife rack, mouth torn: decent.",
  "cine_why": "A clear push into the knives, but side-on and static.",
  "fix": "Close on the knives going in, his face pressed against the rack.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.the-hose.jpg",
  "len": 12.8,
  "script": 5,
  "script_why": "Pushed onto a knife rack: OK.",
  "anim": 4,
  "anim_why": "Knives drawn simply; the torn mouth is the one detail."
 },
 {
  "id": "minigun.hold-still",
  "weapon": "minigun",
  "title": "HOLD STILL",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "Pinned spread-eagle, torso shredded to the ribs: moderate.",
  "cine_why": "The knife-thrower outline in bullet holes is a good setup.",
  "fix": "After the outline, the last round goes between the eyes; hold on the face.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.hold-still.jpg",
  "len": 13.0,
  "script": 6,
  "script_why": "The knife-thrower outline in bullet holes is a good setup.",
  "anim": 4,
  "anim_why": "Ribs on the torso; the rest is plain."
 },
 {
  "id": "minigun.tatters",
  "weapon": "minigun",
  "title": "TATTERS",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 4,
  "brut_why": "The body shredded into strips: gory, but reads as red noodles.",
  "cine_why": "Static side shots with no build.",
  "fix": "Clothes, then skin, torn away in stages with close-ups.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.tatters.jpg",
  "len": 13.6,
  "script": 3,
  "script_why": "Shredded to strips is a description, not a script.",
  "anim": 3,
  "anim_why": "Strips read as uniform red lines, no anatomy."
 },
 {
  "id": "minigun.skin-classic",
  "weapon": "minigun",
  "title": "ZIGZAG",
  "tier": "COMMON",
  "kind": "skin",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "A neck and chest wound with spray: mild.",
  "cine_why": "A zigzag of holes on the wall, then into him: static.",
  "fix": "The zigzag cuts across his body in the same pattern and leaves him split.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-classic.jpg",
  "len": 12.3,
  "script": 3,
  "script_why": "A zigzag pattern is thin as an idea.",
  "anim": 3,
  "anim_why": "Plain spray and holes."
 },
 {
  "id": "minigun.skin-taped",
  "weapon": "minigun",
  "title": "CRACKED",
  "tier": "RARE",
  "kind": "skin",
  "status": "built",
  "brut": 6,
  "cine": 4,
  "brut_why": "Torso stripped to the ribs, blood sheeting down: decent gore.",
  "cine_why": "The 'cracked' idea doesn't read; repeated close-ups.",
  "fix": "Tie it to the skin: the taped gun cracks and sprays, and the wound follows the crack.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-taped.jpg",
  "len": 12.8,
  "script": 4,
  "script_why": "The 'cracked' idea doesn't connect to the taped skin.",
  "anim": 5,
  "anim_why": "Ribs and blood sheets have some detail."
 },
 {
  "id": "minigun.skin-camo",
  "weapon": "minigun",
  "title": "THE BLUR",
  "tier": "EPIC",
  "kind": "skin",
  "status": "built",
  "brut": 5,
  "cine": 4,
  "brut_why": "Face and chest slashed: moderate.",
  "cine_why": "The 'blur' idea isn't visible; generic shots.",
  "fix": "Faris moves as a blur round him and each pass takes a piece.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-camo.jpg",
  "len": 12.8,
  "script": 4,
  "script_why": "'The blur' isn't developed into beats.",
  "anim": 3,
  "anim_why": "Simple slash marks."
 },
 {
  "id": "minigun.skin-cartoon",
  "weapon": "minigun",
  "title": "THE DRINK",
  "tier": "EPIC",
  "kind": "skin",
  "status": "built",
  "brut": 4,
  "cine": 6,
  "brut_why": "Water, then blood, spurting from the holes: fun, not brutal.",
  "cine_why": "The classic cartoon drink-leak gag is staged clearly.",
  "fix": "Escalate: the leaks become torrents of blood until he collapses, empty.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-cartoon.jpg",
  "len": 13.0,
  "script": 6,
  "script_why": "The cartoon drink-leak gag fits the cartoon skin well.",
  "anim": 4,
  "anim_why": "Water and blood streams are clean but simple."
 },
 {
  "id": "minigun.skin-ice",
  "weapon": "minigun",
  "title": "SOLID",
  "tier": "LEGENDARY",
  "kind": "skin",
  "status": "built",
  "brut": 3,
  "cine": 4,
  "brut_why": "An ice spear pins her shoulder with almost no blood: very weak for a LEGENDARY.",
  "cine_why": "One static angle; the freeze has no build.",
  "fix": "Freeze her solid, then shatter the frozen body with the stream: red ice everywhere.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-ice.jpg",
  "len": 12.2,
  "script": 5,
  "script_why": "Freezing a victim fits the ice skin, but the beats stop short.",
  "anim": 2,
  "anim_why": "An ice bar on a plain body; almost no detail."
 },
 {
  "id": "minigun.skin-neon",
  "weapon": "minigun",
  "title": "ALL-NIGHT",
  "tier": "LEGENDARY",
  "kind": "skin",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "Face down on the diner table with one head wound.",
  "cine_why": "The neon diner (OPEN sign, menu) has mood; the slump into the plate is a nice beat.",
  "fix": "Shred the diner and him through the window, the neon sign sparking over the body.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-neon.jpg",
  "len": 12.8,
  "script": 6,
  "script_why": "A neon diner at night is a good setting with mood.",
  "anim": 4,
  "anim_why": "The diner set has detail; the death has none."
 },
 {
  "id": "minigun.skin-gold",
  "weapon": "minigun",
  "title": "THE CHOIR",
  "tier": "MYTHIC",
  "kind": "skin",
  "status": "built",
  "brut": 5,
  "cine": 4,
  "brut_why": "Lying in a pile of red debris with holes: moderate.",
  "cine_why": "The choir idea isn't readable; murky shots.",
  "fix": "The statues sing as he's cut down; stained light on a clearly torn body.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.skin-gold.jpg",
  "len": 17.1,
  "script": 5,
  "script_why": "The choir concept isn't clear in the beats.",
  "anim": 3,
  "anim_why": "Debris pile and holes are undefined."
 },
 {
  "id": "minigun.mid-open-wide",
  "weapon": "minigun",
  "title": "OPEN WIDE",
  "tier": "EPIC",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "Blood from the mouth and a small spray; brief and small in frame, very little gore.",
  "cine_why": "Good close-up beats for a 3-second kill.",
  "fix": "Show the back of the head blown out.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.mid-open-wide.jpg",
  "len": 7.0,
  "script": 5,
  "script_why": "Barrel in the mouth: brutal but familiar.",
  "anim": 4,
  "anim_why": "A simple mouth wound."
 },
 {
  "id": "minigun.mid-wind-down",
  "weapon": "minigun",
  "title": "WIND DOWN",
  "tier": "EPIC",
  "kind": "mid",
  "status": "built",
  "brut": 2,
  "cine": 5,
  "brut_why": "A few small chest hits and he kneels: almost no gore.",
  "cine_why": "The wind-down idea is clear but small.",
  "fix": "The last slow rounds land one by one, up into his face.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.mid-wind-down.jpg",
  "len": 6.9,
  "script": 4,
  "script_why": "Rounds landing as it winds down: small.",
  "anim": 3,
  "anim_why": "Plain small hits."
 },
 {
  "id": "minigun.mid-matchwood",
  "weapon": "minigun",
  "title": "MATCHWOOD",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "A small chest wound behind the splintered crate; brief, little blood.",
  "cine_why": "A clear cover-shredding beat.",
  "fix": "The splinters impale him as the crate disintegrates.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.mid-matchwood.jpg",
  "len": 6.9,
  "script": 5,
  "script_why": "Cover shredded to splinters: solid.",
  "anim": 4,
  "anim_why": "Splinters and ribs, small."
 },
 {
  "id": "minigun.mid-heads-up",
  "weapon": "minigun",
  "title": "HEADS UP",
  "tier": "COMMON",
  "kind": "mid",
  "status": "built",
  "brut": 4,
  "cine": 6,
  "brut_why": "The head-top cut shows the brain, but it is small, brief and clean: little blood or aftermath.",
  "cine_why": "A clean, readable pop-up beat.",
  "fix": "Slow motion as the top of the head lifts away.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.mid-heads-up.jpg",
  "len": 6.7,
  "script": 7,
  "script_why": "Head taken flush with the sandbags as he pops up: sharp idea.",
  "anim": 5,
  "anim_why": "The brain and bone ring on the cut are detailed; small in frame."
 },
 {
  "id": "minigun.mid-the-hand",
  "weapon": "minigun",
  "title": "THE HAND",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "The burning arm reads, but the gore is small and tidy for a kill.",
  "cine_why": "A clear STOP-palm gag.",
  "fix": "Linger in close-up on the arm being eaten down.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.mid-the-hand.jpg",
  "len": 6.8,
  "script": 7,
  "script_why": "STOP palm eaten down like a candle: memorable.",
  "anim": 4,
  "anim_why": "The candle burn has some detail; the poses are plain."
 },
 {
  "id": "minigun.mid-treadmill",
  "weapon": "minigun",
  "title": "TREADMILL",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "One chest crater, small in frame and brief.",
  "cine_why": "The speed-matched gap is clever but hard to read.",
  "fix": "Make the speed match obvious (motion lines, the gap marker), then the impact.",
  "scorer": "coordinator",
  "sheet": "img/62/minigun/minigun.mid-treadmill.jpg",
  "len": 6.8,
  "script": 7,
  "script_why": "Recoil matching his run speed so the gap never closes: clever.",
  "anim": 4,
  "anim_why": "The crater with snapped ribs, small."
 },
 {
  "id": "minigun.mid-out-of-his-hand",
  "weapon": "minigun",
  "title": "OUT OF HIS HAND",
  "tier": "RARE",
  "kind": "mid",
  "status": "script",
  "brut": 4,
  "cine": 5,
  "brut_why": "(script) Arm gone at the elbow in a small burst; likely brief and light.",
  "cine_why": "Catching the throw is a good idea, but three other weapons already do grenade gags.",
  "fix": "Freeze-frame the grenade on the muzzle's tip a beat before it bursts.",
  "scorer": "coordinator",
  "sheet": null,
  "len": null,
  "script": 5,
  "script_why": "Catching his grenade throw: OK, but grenade gags exist on 3 weapons.",
  "anim": null,
  "anim_why": "Not built yet."
 },
 {
  "id": "minigun.mid-the-scarf",
  "weapon": "minigun",
  "title": "THE SCARF",
  "tier": "EPIC",
  "kind": "mid",
  "status": "script",
  "brut": 4,
  "cine": 6,
  "brut_why": "(script) Face slammed into the muzzles; brief.",
  "cine_why": "The scarf winding into the barrels is a strong cinematic gag.",
  "fix": "Its XT ('hanged on his own scarf') breaks the no-neck-hanging rule: end with the face ground into the barrels instead.",
  "scorer": "coordinator",
  "sheet": null,
  "len": null,
  "script": 6,
  "script_why": "The scarf winding into the barrels is a strong gag (fix the neck-hang final).",
  "anim": null,
  "anim_why": "Not built yet."
 },
 {
  "id": "minigun.mid-the-fan",
  "weapon": "minigun",
  "title": "THE FAN",
  "tier": "COMMON",
  "kind": "mid",
  "status": "script",
  "brut": 3,
  "cine": 5,
  "brut_why": "(script) Hand taken and a chest hole: light.",
  "cine_why": "His round pinging off the spin-up is clever but small.",
  "fix": "Show the ricochet hitting him first.",
  "scorer": "coordinator",
  "sheet": null,
  "len": null,
  "script": 5,
  "script_why": "His round pinging off the spinning barrels: clever but small.",
  "anim": null,
  "anim_why": "Not built yet."
 },
 {
  "id": "minigun.mid-lid",
  "weapon": "minigun",
  "title": "LID",
  "tier": "COMMON",
  "kind": "mid",
  "status": "script",
  "brut": 5,
  "cine": 6,
  "brut_why": "(script) The scalp lifted off the skull is real horror if it's shown big.",
  "cine_why": "Simple and clear.",
  "fix": "Hold on his fingers touching the bare skull.",
  "scorer": "coordinator",
  "sheet": null,
  "len": null,
  "script": 7,
  "script_why": "The scalp lifted like a lid: simple horror.",
  "anim": null,
  "anim_why": "Not built yet."
 }
]