[
 {
  "id": "laser.wallpaper",
  "weapon": "laser",
  "title": "WALLPAPER",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "Pinned in a wall hole with an x-ray rib inset and blood splats; the final is an open-mouthed face with no wound in view.",
  "cine_why": "Point-blank push-in, then a long static hold (5-11 s) on the same pinned pose; the final close crops the top of the head.",
  "fix": "Show the man-shaped crater in the stone with him crushed into it, bones out, then pull back to the silhouette; cut the hold.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.wallpaper.jpg",
  "len": 14.6,
  "script": 4,
  "script_why": "Shoved into the tower leaving his shape: a stock cartoon gag, and the man-shaped crater payoff never lands.",
  "anim": 4,
  "anim_why": "Flat blood splats and a plain hole; the face is a simple open mouth; no cracked stone or debris detail."
 },
 {
  "id": "laser.stuckup",
  "weapon": "laser",
  "title": "STUCK UP",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "Driven up through the walkway: a blood pool on the planks and the head poking out among splinters, a grim trophy.",
  "cine_why": "Under-the-walkway angle, a THRASH kick beat, then a close on the head; the mid shots are tiny; 15.7 s, over the cap.",
  "fix": "Close on the head stuck through the planks with splinters in the face and blood running down the boards; trim to 15 s.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.stuckup.jpg",
  "len": 15.7,
  "script": 5,
  "script_why": "A trophy-mount head through the floor is a fun image, but the payoff (the tap) is light.",
  "anim": 4,
  "anim_why": "Head and plank shards are flat shapes; the pool is untextured; no splinter wounds in the neck or face."
 },
 {
  "id": "laser.missed-the-jump",
  "weapon": "laser",
  "title": "MISSED THE JUMP",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "Bent onto the platform corner through the head with a big red spray; the final is a close on the head and the corner hole.",
  "cine_why": "The bent LANDING arc reads, but 4.8-8.0 s repeats one leap shot and the final is a cramped crop; 17.6 s, over the cap.",
  "fix": "Slow motion on her body folding over the corner and a hard close on the corner through her skull; cut the repeated leap shots.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.missed-the-jump.jpg",
  "len": 17.6,
  "script": 6,
  "script_why": "A bolt that re-routes a leap onto a corner is a clever telestrator idea that fits a shove weapon.",
  "anim": 4,
  "anim_why": "The arc graphic is nice; the impale is a flat hole with plain blood dots."
 },
 {
  "id": "laser.air-con",
  "weapon": "laser",
  "title": "AIR CON",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 3,
  "cine": 4,
  "brut_why": "The script promises being fed into the fan and spat out as mist; on screen he only leans on the unit with a few blood dots.",
  "cine_why": "A rain push to the unit with KRRZZZT/THWUP captions, then a static close on an intact man: no payoff shot.",
  "fix": "Actually feed him into the spinning blades: limbs chopped, red mist blown out of the vent across the rain, the fan left dripping.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.air-con.jpg",
  "len": 14.0,
  "script": 5,
  "script_why": "Fed through an air-con and blown out as mist is a decent idea; the film never delivers it.",
  "anim": 3,
  "anim_why": "A flat body, a few red dots and a plain grey box: no blades, no mist, no shredded parts."
 },
 {
  "id": "laser.hold-on",
  "weapon": "laser",
  "title": "HOLD ON",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "She falls to the floor below and lies in a blood pool; the severed hand still holding the ledge never reads.",
  "cine_why": "Moonlit edge staging, but the grips are tiny, one frame is empty (12.8 s) and the final is a wide body in a pool; 17.7 s.",
  "fix": "Close on each gripping hand shot off at the knuckles; end on the severed hand still clutching the rail while she lies broken below.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.hold-on.jpg",
  "len": 17.7,
  "script": 6,
  "script_why": "Three saves, each answered, ending on her own severed hand still holding on: a strong setup and payoff on paper.",
  "anim": 4,
  "anim_why": "A flat body and pool; the hands and the ledge have no detail; the party hat is the only prop."
 },
 {
  "id": "laser.four-corners",
  "weapon": "laser",
  "title": "FOUR CORNERS",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "Limbs blown off one by one, ending on a limbless torso with the ribs open and the heart exposed.",
  "cine_why": "Tiny wide shots for the clock walk; the corner inserts with V marks are hard to read; 16.7 s, over the cap.",
  "fix": "Show each limb hitting its corner in close-up, stay close on the circling, and take the heart shot in slow motion.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.four-corners.jpg",
  "len": 16.7,
  "script": 6,
  "script_why": "A clock-hand execution, one limb into each corner and the fifth bolt for the heart: dark and well structured.",
  "anim": 5,
  "anim_why": "Ribcage, heart and stumps are drawn; the blood is flat splats; the pinned limbs in the corners are illegible."
 },
 {
  "id": "laser.headwind",
  "weapon": "laser",
  "title": "HEADWIND",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 7,
  "cine": 6,
  "brut_why": "Sandblasted cell by cell into a walking skeleton that collapses in a heap, the face half skin, half skull.",
  "cine_why": "A clear three-cell progression with x-ray ring inserts and a push per reload; the walk drags at 17.1 s.",
  "fix": "Add a muscle-and-sinew stage between skin and bone with wet highlights; trim to 15 s with a slow-motion collapse at the click.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.headwind.jpg",
  "len": 17.1,
  "script": 7,
  "script_why": "Walking into 33 bolts and arriving as a skeleton: the escalation is built into the gun's real cells.",
  "anim": 5,
  "anim_why": "The skeleton and half-skull face are drawn; the stripping is flat blobs with no muscle or sinew stage."
 },
 {
  "id": "laser.strike",
  "weapon": "laser",
  "title": "STRIKE",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "Balled up and bowled into exploding barrels; he ends as a blood-smeared ball with a face, more cartoon than horror.",
  "cine_why": "The bowler's release, an X-X-X scorecard and TURKEY read well; the barrel blasts are small in a dark frame.",
  "fix": "Show him folded into a ball with bones snapping, and after the third strike a burnt, broken body among the burning barrels.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.strike.jpg",
  "len": 15.0,
  "script": 7,
  "script_why": "He is the bowling ball and the saloon's barrels are the pins: original, funny and it uses the set.",
  "anim": 4,
  "anim_why": "The ball is a flat circle with a face; explosions and blood are simple shapes."
 },
 {
  "id": "laser.keepy-uppy",
  "weapon": "laser",
  "title": "KEEPY-UPPY",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "The head popped off and juggled while the headless body staggers and drops; blood drips from the head onto the stump.",
  "cine_why": "The juggle counts read, but the figures are small, one frame is empty sky (10.6 s) and the final crops the head; 16.7 s.",
  "fix": "Close on the stump pumping and the head's dying face between juggles; end with the head dropping into the body's hands.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.keepy-uppy.jpg",
  "len": 16.7,
  "script": 7,
  "script_why": "Keep-away with his own head while the body chases it: a memorable dark gag.",
  "anim": 4,
  "anim_why": "Head and stump are flat with small drips; no neck anatomy or spray detail."
 },
 {
  "id": "laser.ten-count",
  "weapon": "laser",
  "title": "TEN COUNT",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Each count costs a limb; at TEN he lies limbless in a pool with a bloody face and the stumps showing.",
  "cine_why": "A summoned boxing ring and a ONE-THREE-FIVE-TEN count give clear beats, though mostly from one side angle; 16.4 s.",
  "fix": "Close-ups on each limb coming off with bone and tissue; end on a low shot of the limbless man still trying to rise at nine.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.ten-count.jpg",
  "len": 16.4,
  "script": 7,
  "script_why": "The referee's count where every rise leaves less of him: strong escalation and a clear payoff.",
  "anim": 4,
  "anim_why": "The stumps are plain red rings; the ring set has detail, the body is flat."
 },
 {
  "id": "laser.metronome",
  "weapon": "laser",
  "title": "METRONOME",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 4,
  "brut_why": "Impaled on the swinging spike ball; the end is a close on her body on the spikes with blood smeared over the ball.",
  "cine_why": "Mostly wide with a small figure, repeated slow swings and 21.1 s (6 s over the cap): weak for a LEGENDARY.",
  "fix": "Cut to 15 s; cut on the beat, close on the spikes punching through her on each pass, end on her carried on the ball.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.metronome.jpg",
  "len": 21.1,
  "script": 6,
  "script_why": "Playing in time with the castle pendulum is a nice arena idea, but the beat never lands on film.",
  "anim": 4,
  "anim_why": "The ball is a flat sphere with spikes; the wounds are dots and smears."
 },
 {
  "id": "laser.lightning-rod",
  "weapon": "laser",
  "title": "LIGHTNING ROD",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 7,
  "cine": 6,
  "brut_why": "Dropped onto the rod, then struck: blood fountains in the rain and a charred skull face in the final.",
  "cine_why": "The monsoon set, the umbrella beat and the strike work; the mid shots are small; 16.4 s.",
  "fix": "Close on the rod through the body and the bolt cooking him (smoke, cracked skin). RULE CHECK: the coil over the upside-down head reads as a noose (no neck hanging).",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.lightning-rod.jpg",
  "len": 16.4,
  "script": 7,
  "script_why": "The highest point in a storm while Faris opens an umbrella: a great setup and payoff.",
  "anim": 5,
  "anim_why": "Rain, sparks and smoke are good; the body is flat and the char is a plain dark face."
 },
 {
  "id": "laser.scarecrow",
  "weapon": "laser",
  "title": "SCARECROW",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Hung on a scarecrow post; crows have taken an eye, a bloody socket and a cut torso in the final close.",
  "cine_why": "An iconic moonlit wide of the scarecrow, the crows arriving, then a slow close; 16.7 s, over the cap.",
  "fix": "Close on the crows tearing flesh with visible wounds and her face reacting; trim to 15 s.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.scarecrow.jpg",
  "len": 16.7,
  "script": 7,
  "script_why": "The crows don't know she isn't straw: a strong, memorable image with a whistling exit.",
  "anim": 5,
  "anim_why": "The crows, straw hat and post have detail; the body and wounds are flat."
 },
 {
  "id": "laser.prism",
  "weapon": "laser",
  "title": "PRISM",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Sliced into seven rainbow bands that fall into a row of pieces in blood; the cuts are neat cartoon discs.",
  "cine_why": "Bullet time, the album-cover rainbow and a replay give strong images, but 22.6 s (7.6 s over the cap) drags.",
  "fix": "Glowing cauterised cuts with visible flesh layers on each slice, a slow fall-apart close, and cut to 15 s.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.prism.jpg",
  "len": 22.6,
  "script": 8,
  "script_why": "One bolt through a prism, seven colours, seven slices: original, laser-perfect and memorable.",
  "anim": 5,
  "anim_why": "The rainbow beams are rich; the slices are flat discs with no flesh layers."
 },
 {
  "id": "laser.the-last-ring",
  "weapon": "laser",
  "title": "THE LAST RING",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 4,
  "brut_why": "Swallowed by the ring's throat and spat back as a melted yellow puddle with a skull face.",
  "cine_why": "Many near-empty dark frames (6.9, 12.0 s); the fangs and throat barely show; 18.9 s: weak for a MYTHIC.",
  "fix": "Show the throat and fangs taking the arm in close-up, then the landing as a digested, recognisable body; cut the dead time.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.the-last-ring.jpg",
  "len": 18.9,
  "script": 7,
  "script_why": "The arena itself swallowing a ring-out, then the sky spitting him back: bold and original.",
  "anim": 4,
  "anim_why": "The puddle is a flat green blob with a cartoon skull; the walls are flat red planes."
 },
 {
  "id": "laser.skin-classic",
  "weapon": "laser",
  "title": "STAR KO",
  "tier": "COMMON",
  "kind": "skin",
  "status": "built",
  "brut": 3,
  "cine": 3,
  "brut_why": "A chest hole and a body on the roof: he flies off as a twinkle, then lies there with little gore.",
  "cine_why": "Four frames of near-empty sky and tiny wides (5.5-9.6 s); the star twinkle barely shows.",
  "fix": "Keep him in the sky as a beating red star (as scripted) or make the hole a huge burning crater in close-up; cut the empty shots.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-classic.jpg",
  "len": 15.2,
  "script": 5,
  "script_why": "The star KO taken literally is cute but thin.",
  "anim": 3,
  "anim_why": "A faint star, a flat body and a small hole; the rain is the only detail."
 },
 {
  "id": "laser.skin-taped",
  "weapon": "laser",
  "title": "DUCT TAPE",
  "tier": "RARE",
  "kind": "skin",
  "status": "built",
  "brut": 4,
  "cine": 5,
  "brut_why": "Two bolts leave him on the floor with a burnt face and a pool; little wound detail.",
  "cine_why": "A split screen for the race is a good device; the rest is a side angle and a long hold on the body.",
  "fix": "Make the payoff brutal: the two bolts blow the reloading hands apart, then the face, in close-up.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-taped.jpg",
  "len": 15.4,
  "script": 6,
  "script_why": "A race between his reload and Faris's tape repair is a fresh idea that fits the taped skin.",
  "anim": 4,
  "anim_why": "The tape and rifle have detail; the victim is flat with a simple face wound."
 },
 {
  "id": "laser.skin-camo",
  "weapon": "laser",
  "title": "PAINTED RED",
  "tier": "EPIC",
  "kind": "skin",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Painted red bolt by bolt, then burst: the final shows a torn-open jaw with teeth over a blood pool.",
  "cine_why": "The shimmer hunt, red parts appearing and the red man's charge read well; the burst is shown small.",
  "fix": "A close-up as each part turns red with gore, and a slow-motion point-blank burst.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-camo.jpg",
  "len": 16.3,
  "script": 7,
  "script_why": "An invisible man painted in his own blood: inventive and visual.",
  "anim": 5,
  "anim_why": "The shimmer fx and the torn jaw have some detail; the blood is flat."
 },
 {
  "id": "laser.skin-cartoon",
  "weapon": "laser",
  "title": "ACCORDION",
  "tier": "EPIC",
  "kind": "skin",
  "status": "built",
  "brut": 5,
  "cine": 4,
  "brut_why": "Pleated, then stamped into a pancake in a blood pool; cartoon violence rather than horror.",
  "cine_why": "The tune beats are wide, and the final frames a pair of standing legs and loses the pancaked face.",
  "fix": "Show ribs poking between the pleats and blood squirting on each note, and end on the pancaked face.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-cartoon.jpg",
  "len": 16.1,
  "script": 6,
  "script_why": "Playing him like an accordion fits the cartoon skin and is fun.",
  "anim": 4,
  "anim_why": "The pleats are simple stripes; no ribs between the folds as scripted."
 },
 {
  "id": "laser.skin-ice",
  "weapon": "laser",
  "title": "UNDER THE ICE",
  "tier": "LEGENDARY",
  "kind": "skin",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "A bolt in the face at the hole and a red cloud in the water; she ends frozen under the ice, finger stumps above.",
  "cine_why": "The pond cutaway with Faris above and her below reads well; the final close is busy.",
  "fix": "Close on the hand freezing and the fingers snapping off, then her face pressed under the ice with the ruined nose.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-ice.jpg",
  "len": 16.6,
  "script": 7,
  "script_why": "The ice keeps one hand: a cruel, memorable payoff.",
  "anim": 5,
  "anim_why": "The cracked ice and frost have detail; the face is flat and the red cloud is a plain blob."
 },
 {
  "id": "laser.skin-neon",
  "weapon": "laser",
  "title": "GLOW STICK",
  "tier": "LEGENDARY",
  "kind": "skin",
  "status": "built",
  "brut": 5,
  "cine": 6,
  "brut_why": "Spine snapped, shaken and cracked in two; the halves glow on the lower roof, small and clean.",
  "cine_why": "Neon light on the rain and the tilt down to the lower roof are good; the mid shots are small.",
  "fix": "Show the spine break and the waist tear with glowing innards in close-up; end on the halves lighting the alley.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-neon.jpg",
  "len": 17.1,
  "script": 7,
  "script_why": "Cracking a man like a glow stick: original and it fits the neon skin.",
  "anim": 5,
  "anim_why": "The glow fx are good; the break is a clean flat cut with no bone or innards."
 },
 {
  "id": "laser.anchored",
  "weapon": "laser",
  "title": "ANCHORED",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "The anchor drops on him; years later a skeleton pinned under the iron with a crab. The crush itself is barely seen.",
  "cine_why": "The anchor inking and the chain cut read; two near-empty frames; a time-skip final; 17.3 s.",
  "fix": "A slow close on the anchor crushing his chest with a red cloud before the time skip; trim to 15 s.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.anchored.jpg",
  "len": 17.3,
  "script": 7,
  "script_why": "Cutting the chain and the iron keeping him for years: a strong payoff.",
  "anim": 5,
  "anim_why": "The anchor, chain, crab and skeleton have detail; the crush shows no wound."
 },
 {
  "id": "laser.undertow",
  "weapon": "laser",
  "title": "UNDERTOW",
  "tier": "EPIC",
  "kind": "film",
  "status": "script",
  "brut": 7,
  "cine": 7,
  "brut_why": "SCRIPT (render timed out, retry pending): scalded, both arms torn out at the shoulders by the vortex, red clouds unwinding from the sockets.",
  "cine_why": "SCRIPT: a seabed low angle, a climbing orbit up the column, a 30% ramp on the tear, a look-up at the surface, a drift with the arms.",
  "fix": "Film not yet checked: the render timed out; rescore from its strip.",
  "scorer": "KILLPAGES-B",
  "sheet": null,
  "len": null,
  "script": 8,
  "script_why": "The laser boils the sea, and the two torn arms twirl down locked wrist to wrist like a sycamore seed: a superb final image.",
  "anim": null,
  "anim_why": null
 },
 {
  "id": "laser.skin-gold",
  "weapon": "laser",
  "title": "MINTED",
  "tier": "MYTHIC",
  "kind": "skin",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "Lowered head first into gold: a brief gilded face with blood, then a final of a hanging pink body that is hard to read.",
  "cine_why": "A slow wide lowering with a small figure, and an unreadable final framing: weak for a MYTHIC.",
  "fix": "Close on the screaming face going under, then the casing peeling off the cooked face with steam and drips.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.skin-gold.jpg",
  "len": 17.2,
  "script": 7,
  "script_why": "Dipped in molten gold and hauled out gilded: a memorable MYTHIC idea.",
  "anim": 4,
  "anim_why": "The gold is a flat yellow bar with no drips, steam or casing detail."
 },
 {
  "id": "laser.mid-coat-hook",
  "weapon": "laser",
  "title": "COAT HOOK",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 2,
  "cine": 5,
  "brut_why": "A small chest hole and a bloody mouth, then straight back to the gameplay wide: almost no gore.",
  "cine_why": "A medium on the wall and a close on the face; the collar weld itself doesn't read.",
  "fix": "RULE: the scripted collar hang (purple face, tongue out) breaks the no-neck-hanging rule; pin him by the shoulders and show a big burn wound.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.mid-coat-hook.jpg",
  "len": 7.1,
  "script": 5,
  "script_why": "Hung on the wall like a coat: familiar.",
  "anim": 3,
  "anim_why": "A flat body and a simple wound."
 },
 {
  "id": "laser.mid-burnt-page",
  "weapon": "laser",
  "title": "BURNT PAGE",
  "tier": "EPIC",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "He chars black and ends as a paper face on the boards: striking, but bloodless and small.",
  "cine_why": "A close on the ember rim, a medium on the burn, a low shot on the curling face: good for 3 s.",
  "fix": "Let the ember eat through flesh first (red rim, cooked meat) before the paper curl, and hold it closer.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.mid-burnt-page.jpg",
  "len": 7.1,
  "script": 6,
  "script_why": "Burning like a page of a book is original and fits the laser.",
  "anim": 5,
  "anim_why": "The ember rim, black flakes and curling paper edge have good fx detail."
 },
 {
  "id": "laser.mid-pratfall",
  "weapon": "laser",
  "title": "PRATFALL",
  "tier": "COMMON",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "He lands on his neck: the folded head and a blood pool, small and brief.",
  "cine_why": "A side-on run, a held horizontal freeze and a crash on the landing.",
  "fix": "Show the neck folding at a right angle in close-up with a bone spur.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.mid-pratfall.jpg",
  "len": 6.8,
  "script": 6,
  "script_why": "Slapstick with a broken neck.",
  "anim": 4,
  "anim_why": "Simple poses and a flat pool."
 },
 {
  "id": "laser.mid-called-shot",
  "weapon": "laser",
  "title": "CALLED SHOT",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "A smoking eye socket and a small pool.",
  "cine_why": "The dot crawl, the cross-eyed close-up and the socket close are well chosen.",
  "fix": "Burn through the eye into the skull, with the exit spray on the wall behind.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.mid-called-shot.jpg",
  "len": 6.9,
  "script": 6,
  "script_why": "The laser sight as a promise: a neat gag.",
  "anim": 4,
  "anim_why": "A smoke puff and a flat socket."
 },
 {
  "id": "laser.mid-hiccups",
  "weapon": "laser",
  "title": "HICCUPS",
  "tier": "EPIC",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "A belly hole that coughs red puffs; he folds. Small.",
  "cine_why": "Mediums that jump with each hiccup; the close on the hole is brief.",
  "fix": "Each hiccup tears the hole wider with guts showing; end on a close of the torn belly.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.mid-hiccups.jpg",
  "len": 7.3,
  "script": 6,
  "script_why": "Hiccupping to death from a diaphragm wound is original.",
  "anim": 4,
  "anim_why": "A flat hole and dots."
 },
 {
  "id": "laser.mid-the-glint",
  "weapon": "laser",
  "title": "THE GLINT",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 6,
  "brut_why": "One bolt in the mouth leaves a burnt hole and a small pool.",
  "cine_why": "The glint skitter, the crouch and pounce, then a close on the face.",
  "fix": "End on a close of the bolt blowing out the back of her head mid-pounce.",
  "scorer": "KILLPAGES-B",
  "sheet": "img/62/laser/laser.mid-the-glint.jpg",
  "len": 7.2,
  "script": 7,
  "script_why": "She is a cat at heart and chases the barrel's glint: charming and specific to the character.",
  "anim": 5,
  "anim_why": "The cat ears, pupils and pounce poses have detail; the wound is flat."
 }
]