[
 {
  "id": "glue.flypaper",
  "weapon": "glue",
  "title": "FLYPAPER",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "Swatted flat on the wall: the final is a tall red smear with glue blobs, no readable body or dead face.",
  "cine_why": "Glue hits, struggle, a WHAM and a crash-zoom swat; but the payoff frame is an unreadable vertical streak.",
  "fix": "End on a readable close of him squashed spread-eagle on the wall, his flattened dead face in the smear.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.flypaper.jpg",
  "len": 13.1,
  "script": 5,
  "script_why": "The old STUCK remade: glued spread-eagle like a fly and swatted; apt but simple.",
  "anim": 3,
  "anim_why": "A flat red streak with white glue blobs on the wall; no anatomy, torn edges or face detail."
 },
 {
  "id": "glue.sitting-duck",
  "weapon": "glue",
  "title": "SITTING DUCK",
  "tier": "COMMON",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 4,
  "brut_why": "The spike ball smashes him once with a red splash; the final is a crumpled body in a small pool, face turned away.",
  "cine_why": "Glued, he sees the pendulum come: a real tension beat, but one wide angle, an empty frame mid-film, and a flat end.",
  "fix": "Hold on the impact in slow motion and end close on the dead face pinned under or on the spike ball.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.sitting-duck.jpg",
  "len": 14.4,
  "script": 6,
  "script_why": "Glued in the path of the map's own pendulum, seeing it come: a good tension idea.",
  "anim": 4,
  "anim_why": "The spike ball has spikes and a red smear; the body and pool are plain flat shapes."
 },
 {
  "id": "glue.strings-attached",
  "weapon": "glue",
  "title": "STRINGS ATTACHED",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 3,
  "cine": 3,
  "brut_why": "Strangled by the glue strand; the final is him lying with a pink open mouth and some red: no wound, little horror.",
  "cine_why": "Faris circling him on a black void with the strand barely visible; the frames repeat and the cut-to-dark payoff is lost.",
  "fix": "Rule check: a cord at the throat is near the NO-NECK rule; rescript the strand to bind and crush the chest, end on the dead face.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.strings-attached.jpg",
  "len": 14.8,
  "script": 4,
  "script_why": "Strangling with the drip strand while Faris circles; thin, and close to the neck rule.",
  "anim": 3,
  "anim_why": "Plain bodies on a black void; the strand is a thin line and there is no wound detail."
 },
 {
  "id": "glue.hot-plate",
  "weapon": "glue",
  "title": "HOT PLATE",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "The charred hand left stuck on the glowing plate in blood is a good grim image, but he is off-frame at the edge.",
  "cine_why": "Kitchen staging with an insert on the hand and a push on his face; dark, and the final cuts him out of the shot.",
  "fix": "Frame the torn-free man and the cooked hand on the plate together, his scorched dead face beside it.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.hot-plate.jpg",
  "len": 15.4,
  "script": 6,
  "script_why": "Glued palm-down on the hottest thing in reach and tearing free: a decent glue-fitting idea.",
  "anim": 4,
  "anim_why": "Glowing coils and a charred hand give a little detail; the body and kitchen stay plain."
 },
 {
  "id": "glue.first-aid",
  "weapon": "glue",
  "title": "FIRST AID",
  "tier": "RARE",
  "kind": "film",
  "status": "script",
  "brut": 7,
  "cine": 6,
  "brut_why": "SCRIPT (not built): the stab, then a glued wound filling a torso-sized blood blister while he shrivels to a grey husk.",
  "cine_why": "SCRIPT: a clear stab, seal, swell, husk arc with a mocking plaster; the camera plan is sound but mostly two-shots.",
  "fix": "Build it with the push on the sloshing blister and his draining face in one frame; replace the glitter VL with an alive gag.",
  "scorer": "C",
  "sheet": null,
  "len": null,
  "script": 7,
  "script_why": "SCRIPT: sealing the wound so his blood fills a torso-sized blister is an original, weapon-fitting horror.",
  "anim": null,
  "anim_why": null
 },
 {
  "id": "glue.chewed",
  "weapon": "glue",
  "title": "CHEWED",
  "tier": "RARE",
  "kind": "film",
  "status": "built",
  "brut": 5,
  "cine": 5,
  "brut_why": "Stretched like gum between boot and floor until he tears; the final is a red stalk and two legs, no face.",
  "cine_why": "A real build (feet stuck, the kick sticks, the long drag-stretch) told in clear beats, but on a black void.",
  "fix": "Snap him at full stretch and end close on the torn halves, his dead face on the boot end of the strand.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.chewed.jpg",
  "len": 16.5,
  "script": 7,
  "script_why": "Gum on a shoe: stretched between boot and floor is original and fits glue perfectly.",
  "anim": 3,
  "anim_why": "The stretched torso is a plain red stalk; no tearing tissue, sinew or face detail."
 },
 {
  "id": "glue.concrete-shoes",
  "weapon": "glue",
  "title": "CONCRETE SHOES",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "Upside down underwater in a red haze; the face is blurred and there is no specific injury to read.",
  "cine_why": "Glued block, tip-in and a sinking follow, but the murky blue final is static and hard to read.",
  "fix": "Make the drowning visible: a close on the bulging dead face pressed to the glass-clear water, the block on the seabed.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.concrete-shoes.jpg",
  "len": 16.2,
  "script": 5,
  "script_why": "The mob's concrete shoes done in glue: a known idea with little twist.",
  "anim": 3,
  "anim_why": "A soft red haze and a plain body underwater; the block and water are bare."
 },
 {
  "id": "glue.bungee",
  "weapon": "glue",
  "title": "BUNGEE",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 3,
  "cine": 4,
  "brut_why": "Cocooned in glue bobbing on the strand with a red stain: no readable wound or dead face, little blood.",
  "cine_why": "Fall, rebound and wrap-up are clear beats, but tiny figures on a black void and a final half-hidden by the strand.",
  "fix": "Make the rebound a snap that breaks him (the yank tears the leg), end close on the cocooned dead face upside down.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.bungee.jpg",
  "len": 16.0,
  "script": 5,
  "script_why": "A glue bungee that cocoons him on the rebound: fun but low-stakes.",
  "anim": 4,
  "anim_why": "The glue cocoon has wrapped strands; the body inside and the blood are plain."
 },
 {
  "id": "glue.wheel",
  "weapon": "glue",
  "title": "BROKEN ON THE WHEEL",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Glued across the ship's wheel and broken limb by limb (CRACK, red breaks); the final is a twisted body on the spokes.",
  "cine_why": "The wreck's own wheel, the tow, the CRACK close-ups and the turn give it a real arc; the final is busy and the face small.",
  "fix": "Hold a close on his upside-down dead face as the wheel turns him, the snapped limbs bent through the spokes.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.wheel.jpg",
  "len": 16.4,
  "script": 7,
  "script_why": "The wreck's own ship's wheel as a breaking wheel is a strong, arena-fitting idea.",
  "anim": 5,
  "anim_why": "The ship's wheel and wreck set are detailed; the breaks are simple red marks on flat limbs."
 },
 {
  "id": "glue.anode",
  "weapon": "glue",
  "title": "SACRIFICIAL ANODE",
  "tier": "EPIC",
  "kind": "film",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "Glued spread on the rail he fades to a pale grey figure with red at the wrists; no readable wound or face.",
  "cine_why": "Mostly the same spread-eagle frame repeated on murky blue; the anode idea (him eaten instead of the hull) never reads.",
  "fix": "Show the corrosion eating him: flesh pitting to bone in close-up while the rail gleams, end on the half-eaten dead face.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.anode.jpg",
  "len": 15.4,
  "script": 5,
  "script_why": "A man as the ship's sacrificial anode is clever, but too abstract to read.",
  "anim": 3,
  "anim_why": "A pale grey figure with plain red wrists; no corrosion or anatomy detail."
 },
 {
  "id": "glue.glue-trap",
  "weapon": "glue",
  "title": "GLUE TRAP",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "He gnaws through his own wrist (CRUNCH) and leaves the hand on the board; the final is only the hand and a trail, no him.",
  "cine_why": "The low glue-board framing and the gnaw build dread, but it is a black void and the LEGENDARY final loses the victim.",
  "fix": "End on him collapsed at the end of the red trail, the gnawed stump and his grey dead face, the hand still on the board behind.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.glue-trap.jpg",
  "len": 15.8,
  "script": 7,
  "script_why": "The rat's way out of a glue board, gnawing through his own wrist: grim and memorable.",
  "anim": 4,
  "anim_why": "The severed hand and trail have a little detail; the gnawing and the body are plain."
 },
 {
  "id": "glue.hang-time",
  "weapon": "glue",
  "title": "HANG TIME",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "He lands from the roof in a wide red splat with lens blood, bent on the street, face mashed: solid but generic.",
  "cine_why": "The frozen hang over the drop with Faris watching is a good idea and uses the rooftop, though the hang reads briefly.",
  "fix": "Milk the hang (a slow circle, his face looking down) and end on a close of the shattered face and bent limbs in the splat.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.hang-time.jpg",
  "len": 16.5,
  "script": 7,
  "script_why": "Frozen at the top of his jump over the drop for the game's 1.3 seconds: a clever, specific idea.",
  "anim": 4,
  "anim_why": "A wide red splat and lens drops; the broken body is a plain flat shape."
 },
 {
  "id": "glue.eyes-wide-open",
  "weapon": "glue",
  "title": "EYES WIDE OPEN",
  "tier": "LEGENDARY",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 5,
  "brut_why": "Lidless, bloodshot staring eyes on his dead face in a pool: a creepy specific image, but the torn lids barely read.",
  "cine_why": "An eye insert, the shot and a hold on the stare; staged on a black void with a generic fall, thin for a LEGENDARY.",
  "fix": "Show the lids tearing away on his fingertips in close-up, then the long hold on the unblinking eyes as the barrel comes.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.eyes-wide-open.jpg",
  "len": 15.2,
  "script": 7,
  "script_why": "Tearing his glued lids off to see it coming, then the lidless stare: a strong creepy hook.",
  "anim": 5,
  "anim_why": "Bloodshot, veined lidless eyes are real detail; the rest of the body is plain."
 },
 {
  "id": "glue.the-glue-factory",
  "weapon": "glue",
  "title": "THE GLUE FACTORY",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Rendered in the vat to bones and boiled into glue, ending as a pink lump in a FARIS & CO. jar: grim but the face is lost.",
  "cine_why": "A real realm film: the crossing, the factory, vat, hopper, the jar into Faris's gun and the shelf payoff; a few murky frames.",
  "fix": "Let the jar hold her recognisable dead face pressed to the glass among the glue, so the MYTHIC final is horrifying, not a product shot.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.the-glue-factory.jpg",
  "len": 23.6,
  "script": 8,
  "script_why": "Sent to the glue factory and coming back as the glue in Faris's gun: a witty full-circle realm.",
  "anim": 5,
  "anim_why": "The factory set, vat, hopper and labelled jars carry detail; the body work stays simple."
 },
 {
  "id": "glue.immovable-object",
  "weapon": "glue",
  "title": "IMMOVABLE OBJECT",
  "tier": "MYTHIC",
  "kind": "film",
  "status": "built",
  "brut": 7,
  "cine": 4,
  "brut_why": "Crushed flat on the lift into a red mass, blood curtains running down its edge: properly brutal, the face unreadable.",
  "cine_why": "Two near-empty dark frames and an unclear lift ride; the force-meets-object idea never builds to the crush for a MYTHIC.",
  "fix": "Show the lift rising and him glued, unable to duck, the ceiling coming; end close on the burst face in the gap.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.immovable-object.jpg",
  "len": 19.5,
  "script": 7,
  "script_why": "Unstoppable force meets a glued immovable man on a moving lift: clever and arena-based.",
  "anim": 4,
  "anim_why": "Blood curtains drip off the lift; the crushed body is a flat red mass with no anatomy."
 },
 {
  "id": "glue.mid-sole-mate",
  "weapon": "glue",
  "title": "SOLE MATE",
  "tier": "COMMON",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "Blood spray under the stomp and a green glue smear; the man vanishes under the boot and the final shows only Faris.",
  "cine_why": "Two tight boot-on-chest shots read well in the zone, but the last frames are a wide of Faris walking alone.",
  "fix": "Show him dangling glued to the sole as Faris walks, the chest caved under the boot print.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.mid-sole-mate.jpg",
  "len": 7.7,
  "script": 6,
  "script_why": "He's the gum on Faris's sole, lifted with the boot: a cute, fitting gag.",
  "anim": 3,
  "anim_why": "A spray of red dots and a green smear; flat bodies, no wound detail."
 },
 {
  "id": "glue.mid-mouthful",
  "weapon": "glue",
  "title": "MOUTHFUL",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "Pink foam swells out of his head and he drops; cartoonish, no blood, tiny in the final wide.",
  "cine_why": "Two face close-ups in the zone, then the gameplay wide where he is a small foam blob at Faris's feet.",
  "fix": "Let the foam split the skull and jaw open in a held close, eyes forced out, before the push-out.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.mid-mouthful.jpg",
  "len": 7.6,
  "script": 5,
  "script_why": "Expanding foam down the throat that keeps growing is a decent glue twist, not memorable.",
  "anim": 3,
  "anim_why": "Pink foam blobs on a flat head; no tearing or anatomy."
 },
 {
  "id": "glue.mid-cats-cradle",
  "weapon": "glue",
  "title": "CAT'S CRADLE",
  "tier": "RARE",
  "kind": "mid",
  "status": "built",
  "brut": 4,
  "cine": 6,
  "brut_why": "The final string figure slices him into pieces in a big spray, but it flashes by and the end wide is tiny.",
  "cine_why": "Close two-shots with named figures (CRADLE, SOLDIER'S BED) give it structure inside the zone.",
  "fix": "Hold the last figure as the strands cut through, a close on the pieces and his dead face caught in the web.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.mid-cats-cradle.jpg",
  "len": 7.8,
  "script": 7,
  "script_why": "The children's string game played with his limbs on glue strands is original and fits the weapon.",
  "anim": 4,
  "anim_why": "Strings and blood spatter carry it; the cut pieces are plain flat shapes."
 },
 {
  "id": "glue.mid-prints",
  "weapon": "glue",
  "title": "PRINTS",
  "tier": "EPIC",
  "kind": "mid",
  "status": "built",
  "brut": 2,
  "cine": 5,
  "brut_why": "White fingerprint whorls bloom over him and he kneels; no wound and no blood to speak of.",
  "cine_why": "Tight shots of the fuming and the whorls spreading, then a plain wide of him kneeling by Faris.",
  "fix": "Make the crystals harden and crack his skin open along every ridge, a held close on the split face.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.mid-prints.jpg",
  "len": 7.3,
  "script": 6,
  "script_why": "Dusting a man for prints with superglue fumes, every print Faris's thumb, is clever and weapon-true.",
  "anim": 4,
  "anim_why": "The whorl lines are a nice drawn detail; body and face stay plain."
 },
 {
  "id": "glue.mid-shelf-life",
  "weapon": "glue",
  "title": "SHELF LIFE",
  "tier": "EPIC",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "Rot spreads from the glue patch in green-brown spots with flies and he slumps; mild, small, little blood.",
  "cine_why": "Close shots of the rot spreading and the flies, then the usual wide with him tiny at Faris's feet.",
  "fix": "Let the rot slough the flesh to the skull in a held close, maggots in the patch, the stamped tin beside the face.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.mid-shelf-life.jpg",
  "len": 7.6,
  "script": 6,
  "script_why": "Out-of-date animal glue that rots him from the patch, with the BEST BEFORE tin, is a fun, fitting idea.",
  "anim": 4,
  "anim_why": "Rot spots and a few flies add some detail; body and face are plain."
 },
 {
  "id": "glue.mid-model-kit",
  "weapon": "glue",
  "title": "MODEL KIT",
  "tier": "LEGENDARY",
  "kind": "mid",
  "status": "built",
  "brut": 3,
  "cine": 5,
  "brut_why": "Taken apart into kit parts on a plastic sprue; red joint ends and a small floor puddle, otherwise clean.",
  "cine_why": "The dome transitions in and out and the close kit shots read clearly; the return is a small gameplay wide.",
  "fix": "Give the joints torn sockets and bone ends, blood pooling in the sprue tray, and his frozen face on part A1.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.mid-model-kit.jpg",
  "len": 7.3,
  "script": 7,
  "script_why": "Glue that un-builds him into a model kit (A1 head, A2-A5 limbs, a GLUE HERE sheet): witty and original.",
  "anim": 4,
  "anim_why": "Sprue labels and the instruction sheet are a nice touch, but the parts are flat purple tubes with plain red caps."
 },
 {
  "id": "glue.skin-classic",
  "weapon": "glue",
  "title": "KICK ME",
  "tier": "COMMON",
  "kind": "skin",
  "status": "built",
  "brut": 2,
  "cine": 5,
  "brut_why": "A mule kicks him into the bar wall; one red dot and hoofprints on the sign, no wound at all.",
  "cine_why": "The back-close on the sign and the mule reveal set up the gag well; the impact is a static wall hold.",
  "fix": "Make the kick land: a caved ribcage under the sign, a hoof-shaped dent, and blood running down the wall from where he sticks.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-classic.jpg",
  "len": 13.3,
  "script": 6,
  "script_why": "KICK ME sign glued on, then a mule delivers the kick: a clean prank setup with a payoff.",
  "anim": 3,
  "anim_why": "Flat cyan body, plain mule, sign with a red smear; the wall and bottles are bare blocks."
 },
 {
  "id": "glue.skin-taped",
  "weapon": "glue",
  "title": "CLOG",
  "tier": "RARE",
  "kind": "skin",
  "status": "built",
  "brut": 4,
  "cine": 4,
  "brut_why": "A glue slug slams her into the castle wall; flying red flecks, ribs showing through, blood running out of the glue sheet.",
  "cine_why": "Two near-identical gun close-ups pad the middle; the impact is one locked side shot held to the end.",
  "fix": "Cut the repeated gun close-up, make the pin break bone (arm snapped back, ribcage caved), and add a payoff beat after the pin.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-taped.jpg",
  "len": 13.6,
  "script": 4,
  "script_why": "Taped gun clogs, then fires one huge slug that pins her: thin, with no twist after the pin.",
  "anim": 4,
  "anim_why": "Striped ribcage, a pink-stained glue sheet and red drip lines give some anatomy; the gun and wall are plain."
 },
 {
  "id": "glue.skin-camo",
  "weapon": "glue",
  "title": "BIN DAY",
  "tier": "EPIC",
  "kind": "skin",
  "status": "built",
  "brut": 6,
  "cine": 6,
  "brut_why": "Glued into a wheelie bin and fed to a bin truck; the compactor blade crushes him, screaming, as blood runs out of the hopper.",
  "cine_why": "Good build-up: dark bin row, bin close, Faris wheeling it, then the tip into the truck; the final crush is one held side shot.",
  "fix": "Show the crush biting: limbs folding the wrong way under the blade, a bag splitting red, then a final close on the compactor.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-camo.jpg",
  "len": 14.4,
  "script": 6,
  "script_why": "Bin day: glue him in a bin and let the truck do the rest. A clear setup and payoff, and it fits the camo skin's backyard.",
  "anim": 4,
  "anim_why": "The screaming mouth, bin bags, truck panels and blood columns are readable; the body inside is a flat yellow shape."
 },
 {
  "id": "glue.skin-cartoon",
  "weapon": "glue",
  "title": "THE CONTRAPTION",
  "tier": "EPIC",
  "kind": "skin",
  "status": "built",
  "brut": 4,
  "cine": 5,
  "brut_why": "Spiked spring gloves out of the SURPRISE box punch him against a column of blood; his body shows no wound.",
  "cine_why": "The camera follows the domino, see-saw and string chain, but the travel shots are dark and nearly empty.",
  "fix": "Light the chain-reaction set, make the glove hit cave his face in with teeth and blood flying, and drop the cartoon fight-cloud puff at 4 s (puff VL).",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-cartoon.jpg",
  "len": 15.4,
  "script": 6,
  "script_why": "A cartoon chain-reaction trap that ends in a spring-glove punch fits the skin; the payoff is predictable.",
  "anim": 3,
  "anim_why": "Dominoes and see-saw are flat props in black space; the blood is a stacked-blob column and the face is two dots."
 },
 {
  "id": "glue.skin-ice",
  "weapon": "glue",
  "title": "ICE STORM",
  "tier": "LEGENDARY",
  "kind": "skin",
  "status": "built",
  "brut": 6,
  "cine": 4,
  "brut_why": "The frozen glaze shatters him: snapped limbs with red cross-sections, exposed bone and red ice shards across the steps.",
  "cine_why": "The opening shot and the freeze close-ups are fine, then about 6 s of one locked side frame from 8 s to the end.",
  "fix": "Cut the static tail: add a slow push-in on a stump and a shard sliding off the step, then a final crack spreading through the torso.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-ice.jpg",
  "len": 14.8,
  "script": 5,
  "script_why": "Glue that freezes, then he breaks like glass: on-theme for the ice skin, but a familiar shatter idea.",
  "anim": 5,
  "anim_why": "Bone in the stump cross-sections, a glaze rim, icicles and shards scattered red and blue add detail; the face is a pink blob."
 },
 {
  "id": "glue.skin-neon",
  "weapon": "glue",
  "title": "DISCO BALL",
  "tier": "LEGENDARY",
  "kind": "skin",
  "status": "built",
  "brut": 6,
  "cine": 4,
  "brut_why": "Mirror tiles glued into her whole body, each one weeping a bead of blood, with a gash across the face as she hangs and spins.",
  "cine_why": "The CLUB sign reveal and the hoist read well, but the last 7 s is one locked medium shot of her turning.",
  "fix": "Make the tiles reflect the club lights and throw moving spots, and cut the camera around the spin (low angle, a close on the tiles in her face). The wire is on the crown, not the neck: OK.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-neon.jpg",
  "len": 14.6,
  "script": 7,
  "script_why": "Glued into a human disco ball and hung over the dance floor: a memorable, skin-perfect idea.",
  "anim": 5,
  "anim_why": "Bleeding tile edges, the face gash and coloured spotlights are good detail; the tiles are flat grey squares with no reflections."
 },
 {
  "id": "glue.skin-gold",
  "weapon": "glue",
  "title": "GILDED",
  "tier": "MYTHIC",
  "kind": "skin",
  "status": "built",
  "brut": 4,
  "cine": 5,
  "brut_why": "Gold-leafed alive, hallmarked and toppled onto a plinth; one popped eyeball and a little mouth blood are all the harm, weak for a MYTHIC.",
  "cine_why": "Covering close-ups and the Faris-with-blade cut build some menace; the plinth wide and final are flat side-on.",
  "fix": "Raise it to MYTHIC: the leaf seals his mouth and nose so he suffocates on camera, he cracks open on the plinth to show the meat under the gold, and the gold catches real shine.",
  "scorer": "C",
  "sheet": "img/62/glue/glue.skin-gold.jpg",
  "len": 16.4,
  "script": 6,
  "script_why": "Turned into his own gold trophy with Faris's hallmark stamped on him: a decent ego joke, but no escalation.",
  "anim": 4,
  "anim_why": "The bloodshot popped eye is good; the gold leaf is flat yellow squares with no shine, and the plinth is a plain white slab."
 }
]