# VERIFY sniper (VERIFY-R3, 28 Oct): 1 kill
Format: key | NAME | verdict | g5 F/W | g0 F/W | maps | face | reason (+ fix with film times)

sniper.mascot | THE GLINT | FIXABLE | 4/46 | 4/52 | 15/17 (no canyon, rooftops) | 1 FAILCLASS (glint image over the head) | Readable: scope glint at 4.02, killer dives behind cover at 6.16, shot and blood streaks at 8.30, wide finals. Fix: smooth the elbow B seams (victim 3.43, killer 3.98 and 5.98, ~20 u each, likely one arm helper), keep the glint flare off the victim's head at 4.2 (73 % for 17 frames), give the XT a head pop (XT and L finals both end on an intact body, so the ladder doesn't show), and trim the quiet tail 9.4-12.6. Gold cover (COORD ruling): gold is cast in this game, so the stacks are fine IF we see them cast. Add a visible cast beat (killer hand gesture + the gold rising/inking in) just before ~5.1 instead of the stacks popping in from nothing.

Counts: READY 0 | FIXABLE 1 | REWORK 0
