# VERIFY pump (VERIFY-R1, 28 Oct): 31 kills (from the 21:06 re-run)
Format: key | NAME | verdict | g5 F/W | g0 F/W | maps | face | reason (+ fix with film times)
SHARED: almost every pump kill has the same victim seam at the trigger hand-off, at ~2.67-2.72 s in films and ~2.95-3.37 s in mids. It is hand B 10 u, or elbow F + hand F + hand B 27-44 u. That is one central fix in the pump base pose, and for 9 kills it is their only fail.
Consistency rule: 6 or more g5 fails counts as "many fails", so REWORK (a full motion re-pass). No pump kill was user-rated, so none gets the user-GOOD exception.
"Own arm across the head" on the KILLER over long spans is mostly the shouldered-shotgun cheek weld. It is listed where the detector flags it, but it is not a face read.
Only the top 3 fails per kill are in results.jsonl, so "+N more" means re-run motionQA for the full list.

pump.banana-peel | BANANA PEEL | FIXABLE | 3/14 | 2/19 | 15/17 (no castle, retro) | 3 FAILCLASS | A shootout, then a slip on the peel, then a burst at 9.36. The XT burst vs the L body reads. Fix: the shared seam at 2.72, the victim hands at 8.07 (19 u), the killer hand at 9.82 (11 u). The flying helmet crosses the victim's head at 6.52-7.45 and reads as a visor band: send it off sideways.
pump.clean-spot | CLEAN SPOT | FIXABLE | 2/14 | 2/14 | 17/17 | 2 FAILCLASS (own arms) | A big burst at 4.68 to a cyan remains pile; the finals are wide. Fix: the shared seam at 2.72 plus the victim whole pose at 2.95 (31 u). The killer's cheek-weld arm sits across his head for 170 frames (3.58-6.40): drop it below the head line.
pump.colander | COLANDER | FIXABLE | 2/7 | 2/7 | 17/17 | 2 FAILCLASS | Fix: the shared seam at 2.72 and the victim arms at 3.98 (29 u). A blood shape covers 90 % of the head at 3.98-4.48: trim it. The killer's arm is over his head at 6.65-8.98. The circular magnifier inset at 6.05-6.79 reads as a ring: use a square inset. Also check that the pellet holes are tears (2 or fewer per limb), not painted dots.
pump.countdown | COUNTDOWN | REWORK | 1/35 | 1/35 | 9/17 (no canyon, rooftops, atrium, base, forts, retro, pinball, kitchen) | 1 FAILCLASS (own arm 3.07-3.50) | The victim is blasted up onto an upper ledge and shot down from it, so the kill needs a ledge: it is honestly map-tied at 9 maps. The motion is clean apart from the shared seam. By ruling 4 it becomes FIXABLE only if the shared map gate supplies a ground-level fallback.
pump.cuffed | CUFFED | FIXABLE | 1/12 | 2/19 | 17/17 | 1 FAILCLASS (killer 6.12-6.40) | A clean read: the XT burst into pieces vs the L body. Fix: the shared seam at 2.72, the g0 killer whole pose at 8.62 (51 u), and the shape across the killer's head at 6.12-6.40.
pump.dodge | DODGE | FIXABLE | 2/35 | 1/31 | 13/17 (no backyard, canyon, rooftops, saloon) | 1 FAILCLASS (own arm 3.10-3.50) | Maps are 13/17: add a fallback for 2 more maps (shared map gate). Fix: the shared seam at 2.67 and the victim whole pose at 6.25 (33 u). The film-reel REWIND/REPLAY section (8.0-11.5) works; keep it.
pump.fish-in-a-barrel | FISH IN A BARREL | REWORK | 1/8 | 1/8 | 15/17 (no canyon, rooftops) | 3 FAILCLASS (barrel over the head 2.65-5.63 + killer chin 6.10-6.60) | A barrel conjured out of a "SPLOOSH" flash at ~4.0, with no source, is the whole kill. That is the user's REPLACE pattern: a non-existing element that IS the kill, plus a gag title. The motion is otherwise clean.
pump.grand-slam | GRAND SLAM | FIXABLE | 4/26 | 3/28 | 17/17 | 2 FAILCLASS (own arms 3.87-4.62) | A strong payoff: the grenade batted back into his mouth, KA-BOOM. Fix: the shared seam at 2.67, the killer whole pose at 6.33 (37 u), and at 11.08/11.38 (50 u, at the cut back from the replay panels: make it a clean hard cut). Lower the bat arm off the head at 3.87-4.62.
pump.knock-knock | KNOCK KNOCK | REWORK | 5/11 | 5/11 | 17/17 | 3 FAILCLASS (door over the head 2.65-5.63) | A door conjured in open space at 3.26 is the whole kill (pre-placed = the kill, a gag concept). The circular iris/peephole frames at 4.98 and the white cracked disc at 5.84 read as rings. 5 seams: 2.72, 2.85 (victim elbow 22 u), 3.15 (killer hand), +2.
pump.lantern | LANTERN | FIXABLE | 3/14 | 3/16 | 17/17 | 1 FAILCLASS (2.65, 4 frames) | A burning, glowing victim payoff that reads. Fix: the shared seam at 2.72, victim knees/head at 5.85 (24 u), victim knee/arm at 8.25 (25 u). At 7.5-8.6 the camera crops the killer at the left edge: widen the shot.
pump.last-smoke | LAST SMOKE | FIXABLE | 1/13 | 1/15 | 17/17 | ok | A clean point-blank execution with an XT head pop (6.58) vs an L slump. The only fail is the shared seam, which is big here (2.72, victim whole pose 44 u).
pump.late-news | LATE NEWS | FIXABLE | 0/6 | 0/6 | 17/17 | 1 FAILCLASS (own arm 2.65-3.58) | Clean motion; the XT burst vs the L slump reads. The only fix: the victim's recoiling arm crosses his head for 57 frames (2.65-3.58), so lower it. That one change makes it READY.
pump.mid-less-lethal | LESS LETHAL | FIXABLE | 1/14 | 1/12 | 17/17 | 1 FAILCLASS (2.88-2.93) | Fix: the shared seam (2.95 here) and the 4-frame shape across the victim's head at 2.88-2.93.
pump.mid-out-of-his-boots | OUT OF HIS BOOTS | FIXABLE | 1/3 | 1/8 | 17/17 | ok | A clear payoff: the boots are left standing. The only fail is the shared seam at 3.15.
pump.mid-slow-clap | SLOW CLAP | READY | 0/9 | 0/2 | 17/17 | ok | Clean. The CLAP beat, then a headless kneel at XT vs a slump at L. Finals are wide with both bodies in frame.
pump.mid-tumbleweed | TUMBLEWEED | FIXABLE | 1/3 | 1/3 | 15/17 (no rooftops, forts) | ok | The only fail is the shared seam at 3.17.
pump.mid-umbrella | UMBRELLA | FIXABLE | 1/7 | 1/12 | 17/17 | ok | The umbrella-shield, then blast-through, beat reads. The only fail is the victim front elbow at 3.37 (15 u, the mid version of the shared seam).
pump.shell-shock | SHELL SHOCK | REWORK | 6/18 | 6/18 | 17/17 | 2 FAILCLASS (own arm 3.22-4.02, killer 6.10-6.40) | 6 fails: 2.72 shared, 3.22 and 3.83 (victim arms/legs 15-21 u), +3. It needs a motion re-pass. The tinnitus grey-out concept and the head burst at 6.07 are fine; keep them.
pump.shooting-gallery | SHOOTING GALLERY | REWORK | 2/25 | 3/30 | 17/17 | 3 FAILCLASS (board over the victim's head 4.87-8.62) | The film cuts to a carnival shooting-gallery set (curtain, booth, rows of dummy targets): a pre-placed set that IS the kill. The dummies carry red bullseye rings. Seams: killer at 10.45/10.63 (23-32 u), victim hand at 7.35 (g0).
pump.six-pellets | SIX PELLETS | FIXABLE | 2/7 | 1/7 | 17/17 | 2 FAILCLASS (short) | A good pellet-by-pellet payoff (1-EAR...) ending in an XT burst. Fix: the shared seam at 2.72 and the victim knee bending backwards 56 degrees at 8.02. Also the brief shapes across the heads at 7.78 and 8.32.
pump.skin-camo | DECOY | REWORK | 6/35 | 6/42 | 17/17 | 3 FAILCLASS | 6 fails: 2.72, 3.55 (killer hand), 4.58 (killer whole pose 46 u), +3. The victim's arm is over his head for 104 frames (3.02-4.73), and a wooden decoy dummy appears from nowhere at 4.06. It needs a motion re-pass.
pump.skin-cartoon | PLUGGED | REWORK | 7/20 | 7/22 | 17/17 | 2 FAILCLASS (chin mask 5.05-5.38, shape over the head 5.45-6.98) | 7 fails: 2.72, 3.25 (victim arm 36 u), 3.70 (killer whole pose 53 u), +4. Plus a mask-like chin read. It needs a motion re-pass.
pump.skin-classic | THE SOUND | FIXABLE | 3/22 | 3/22 | 15/17 (no canyon, rooftops) | 1 FAILCLASS (own arm 5.73-6.20) | The XT burst at 7.66 vs the L body reads. Fix: the shared seam at 2.72, the victim whole pose at 6.22 (40 u), the killer hands at 8.27. The curved sound-wave arcs around "CHK-CHK" at ~5.0 read as rings: use straight lines or drop them.
pump.skin-gold | CORONATION | REWORK | 6/34 | 6/34 | 17/17 | 1 FAILCLASS (killer 3.63-3.80) | 6 fails: 2.72, 3.30 and 3.45 (killer back elbow 11-23 u), +3. It needs a motion re-pass. The gold throne also appears from a flash at 4.3 with no cast beat: add one (ruling 5).
pump.skin-ice | SNOW GLOBE | FIXABLE | 1/17 | 1/17 | 17/17 | 1 FAILCLASS (own arm 4.25-6.92) | A clear skin theme: the victim trapped and shot inside the globe. Fix: the shared seam at 2.72. The victim's arm crosses his head for 161 frames inside the globe: put the hands on the glass instead.
pump.skin-neon | MOTH | FIXABLE | 3/5 | 2/12 | 17/17 | 1 FAILCLASS (2.65, 4 frames) | Fix: the shared seam at 2.72, the victim whole pose at 3.90 (35 u), the killer arm at 7.60 (16 u).
pump.skin-taped | FLICKER | FIXABLE | 2/18 | 2/27 | 17/17 | ok | Fix: the shared seam at 2.72 and the victim whole pose at 3.72 (21 u). Both finals are so dark that the killer is an unreadable silhouette at the left edge: light him (spill from the torch) so the final reads.
pump.slam-fire | SLAM FIRE | FIXABLE | 2/13 | 1/10 | 15/17 (no canyon, rooftops) | ok | Fix: the shared seam at 2.72 and the killer legs at 5.72 (15 u). The XT final is defocused (the killer is a blur behind a red foreground smear): end on a sharp, wide frame.
pump.specimen | SPECIMEN | FIXABLE | 3/20 | 3/20 | 17/17 | ok | Fix: the victim arm at 4.58 (18 u), the killer arms at 5.62 (36 u), the killer elbow at 6.92 (17 u). The display case appears from nowhere at ~9.4: give it a placing beat.
pump.tripwire | TRIPWIRE | REWORK | 12/61 | 11/57 | 15/17 (no canyon, rooftops) | ok (6 warns) | 12 fails across the whole film: 2.72, 3.60, 4.97 (killer hands), +9. The XT final also leaves the killer off-frame, with the white victim folded at odd angles. It needs a rebuild of the motion.
pump.walled-in | WALLED IN | FIXABLE | 1/6 | 1/6 | 13/17 (no backyard, canyon, rooftops, saloon) | 1 FAILCLASS (own arm 2.98-3.48) | The bricked-in payoff reads (the arms-up V is the hands, not a face). Fix: the shared seam at 2.72. Maps are 13/17, so add a fallback via the shared map gate. Lower the arm off the head at 2.98-3.48.

## Counts
READY 1 / FIXABLE 21 / REWORK 9 (31 kills)
