# VERIFY pistol (VERIFY-R1, 28 Oct): 16 kills (from the 21:06 re-run)
Format: key | NAME | verdict | g5 F/W | g0 F/W | maps | face | reason (+ fix with film times)
SHARED: films that start from the stand-off share a killer draw seam at 3.27 / 3.35 / 3.52 (front hand 12-16 u, back elbow 14-24 u). One central fix in the pistol draw pose should clear it for apple-of-my-eye, call-it, campfire, gun-kata and interrogation.
Rules applied: 6 or more g5 fails means REWORK, unless the concept is user-GOOD (HOLLOW POINT, CURIOSITY, TETHER, SPLIT DECISION and TOE TAG are). For those, the choreography stays and the seams are FIXABLE. Underwater-only kills (last-bubble, shark-bait) show 0/17 dry maps by design. Coordinator rulings 1-5 are applied. Only the top 3 fails per kill are in results.jsonl.

pistol.apple-of-my-eye | APPLE OF MY EYE | REWORK | 14/32 | 15/29 | 17/17 | ok | The apple shot and the SPLUTCH head burst read, but 14 fails run through the film: 3.27 (victim arm 33 u), 3.35 and 3.52 (shared killer draw), +11. It needs a motion re-pass.
pistol.call-it | CALL IT | FIXABLE | 5/20 | 4/16 | 17/17 | 1 FAILCLASS (own arm 3.40-7.13) | The XT burst to pieces vs the L slump reads. Fix: the shared draw seams at 3.27/3.35/3.52, +2. The victim's raised arm lies across his head for 225 frames (3.40-7.13): lift it clear of the head.
pistol.campfire | CAMPFIRE | FIXABLE | 4/9 | 4/10 | 17/17 | ok | The story-by-the-fire beat ("...AND HE WENT") pays off with the XT burst into the fire. Fix: the shared draw seams at 3.27/3.32 and the victim whole pose at 3.27 (20 u), +1. The campfire prop is a small kept prop, so it's acceptable.
pistol.gun-kata | GUN KATA | REWORK | 15/43 | 12/40 | 17/17 | 6 FAILCLASS | 15 fails: 3.27 (killer both arms 40 u), 3.98 and 4.00 (killer hands 22-31 u), +12. The killer's arms cross his head for long spans (9.38-11.08, 103 frames). The 6.56 multicam panels circle the targets in red rings (no rings as effects). It needs a motion rebuild.
pistol.interrogation | INTERROGATION | FIXABLE | 4/16 | 4/16 | 17/17 | ok | Fix: the victim whole pose at 3.27 (43 u) and the shared killer back-elbow seams at 3.50/3.65, +1. After the lights go out (8.4 on), both finals are almost black: the bodies are invisible, with only a red glow. Keep enough lamp or spill light that both bodies read in the final.
pistol.last-bubble | LAST BUBBLE | FIXABLE | 2/7 | 2/9 | 0/17 (underwater-only) | 1 FAILCLASS (killer arm 10.17-10.28) | Fix: the killer seam at 4.70 (12 u) and the victim whole pose at 4.92 (18 u). In the XT final the killer sits small at the top-right edge, above the remains: frame both (ruling 3, FINAL APPROACH). The L victim floating at the surface is fine under ruling 2.
pistol.mid-curiosity | CURIOSITY | FIXABLE | 2/3 | 2/5 | 17/17 | 1 FAILCLASS (chin 3.55-5.18) | User-GOOD. Fix: the killer draw seam at 3.23 (26 u) and the killer knees at 5.78 (19 u; 5.48 at g0). Something sits over the victim's chin zone at 3.55-5.18 while he peers into the box: move it clear of the lower face.
pistol.mid-hollow-point | HOLLOW POINT | FIXABLE | 8/13 | 0/4 | 17/17 | 2 FAILCLASS (4.05, 4.25-4.37) | User-GOOD. g0 is clean, so all 8 fails are the gore-5 limb-off beat at 4.02-4.38 (victim whole pose 44 u, front arm 27-38 u). Ease the detach (spawn the parts at the joint, no pop) and keep the arm off the head at 4.25-4.37.
pistol.mid-mozambique | MOZAMBIQUE | FIXABLE | 1/6 | 1/4 | 17/17 | 1 FAILCLASS (own arm 4.73-5.17) | A clean double-tap: the head-burst close-up, then an XT body on the floor. Fix: the victim seam at 2.80 (14 u). Lower the arm off the head at 4.73-5.17.
pistol.mid-tether | TETHER | FIXABLE | 2/10 | 0/6 | 17/17 | ok | User-GOOD. Fix the victim's head pushing 91 % into the killer at 4.15 (an overlap in the grab: offset the victim 15-20 u) and the killer legs at 5.40 (19 u).
pistol.red-light | RED LIGHT | REWORK | 15/57 | 15/57 | 15/17 (no canyon, rooftops) | ok | 15 fails across the whole film: 3.50 (killer whole pose 30 u), 3.62 (killer elbow and victim whole pose), +12. It needs a motion rebuild. The XT burst vs the L kneel is fine.
pistol.shark-bait | SHARK BAIT | FIXABLE | 4/12 | 4/11 | 0/17 (underwater-only) | ok | The shark payoff reads, and the finals frame the killer, shark and victim. Fix the 4 seams in the 4.87-5.30 beat: victim front arm/knee at 4.87 (44 u), killer whole pose at 5.13 (41 u), victim whole pose at 5.30 (31 u), +1.
pistol.split-decision | SPLIT DECISION | FIXABLE | 2/17 | 2/20 | 13/17 (no backyard, canyon, rooftops, saloon) | 2 FAILCLASS (own arm 3.20-3.40, 4.08-4.23) | User-GOOD (the halves pinned to the wall). Fix: the victim elbow at 4.08 (21 u) and the whole pose at 4.42 (52 u). Maps are 13/17 because it needs a wall: fix through the shared map gate or a fallback.
pistol.the-gap | THE GAP | REWORK | 6/9 | 6/10 | 16/17 (no rooftops) | 1 FAILCLASS (body 2 arm 3.27-8.73, 329 frames) | A third body (the green fighter) adds confusion, and the finals leave him kneeling alive beside the dead victim. Body 2's head sits 97 % inside the victim at 3.20, and body 2 jumps 47 u at 3.27. 6 fails in total. It needs a rebuild.
pistol.the-jam | THE JAM | FIXABLE | 3/45 | 3/44 | 17/17 | ok | The jam, then clear, then a burst (7.44) vs the L kneel reads. Fix: the killer back arm at 4.02 (37 u) and the victim whole pose at 4.28 (30 u) and 5.75 (37 u).
pistol.toe-tag | TOE TAG | FIXABLE | 14/38 | 15/40 | 17/17 | 1 FAILCLASS (chin 3.20-3.27) | User-GOOD morgue payoff (the tagged body under the sheet), so the choreography stays. But 14 fails is a big motion pass: killer at 6.90 (13 u), 8.45 (30 u), 9.90 (whole pose 47 u), +11, mostly in the morgue section. If it doesn't come out clean in one pass, upgrade it to REWORK.

## Counts
READY 0 / FIXABLE 12 / REWORK 4 (16 kills)
