# PREDICTED RATINGS · GLUE GUN (X3, 28 Oct, autonomous mode, per USER_TASTE.md §7)

## How it was judged
- **Renders:** every live glue kill on 58k_glue.html, rendered headless from the live files (one Chrome at a time).
  - Each kill: a 10-frame strip at 480 px (fK-0.35 to the final, gore 5) and the six finals (XT VH H M L VL).
  - Then 4 payoff frames at 960 px per kill, and 1920 px close crops of the heads and finals where a face, a bone or a mark was in doubt.
- **Sheets:** `/Volumes/Workspace/Scratch/x3/pred/glue/<key>.jpg` (strip + six finals), `<key>.d.jpg` (payoff frames), `crop1-3.jpg` (close crops).
- **Not rated:** the 11 keys already on 58k_replace58.js (IMMOVABLE OBJECT, HANG TIME, CONCRETE SHOES, BUNGEE, HOT PLATE, and the skins CLOG, BIN DAY, DISCO BALL, GILDED, KICK ME, THE CONTRAPTION).
- Judged on what the page shows NOW: central faces-off, the gore ladder (STYLE.ending), the zoom floor and wide finals are live.
- **Maps:** K58.mapCheck on the 17 dry maps.
  - EYES WIDE OPEN and SITTING DUCK skip 16/17 on FOOTING, so they play on 1 map. replace58_gen ignores FOOTING as staging, but here the staging IS the kill: the temple-steps shrine and the castle spike ball (HANGING_HEAVY). So I mark them REPLACE.
  - FLYPAPER needs a WALL (13/17): generic, fine. GLUE TRAP 16/17 (ROOM on rooftops): fine.
  - SACRIFICIAL ANODE and BROKEN ON THE WHEEL are The Deep's own kills (underwater exception), so they STAY.
- **No crashes:** 0 console errors on all 17 kills, at all six levels.

**Counts (17 live): GOOD 1 · OK BUT 9 · REPLACE 7.**
- Glue skews to REPLACE: the lane is built on glue puns (the glue factory, gum on a shoe twice, a model kit, fingerprints, out-of-date glue). Several concepts are made of faces, painted marks or bones.
- Most OK BUTs share two roots:
  - hand-drawn faces and bones inside the kill code, which the central sweep does not catch (the googly eye in MOUTHFUL and STRINGS ATTACHED, the skull husk in FIRST AID, the glass skull in ANODE, the bone ends on the WHEEL);
  - no head explosion at XT, because the ladder stands down (sliced, frozen or re-posed bodies: CHEWED, ICE STORM, FIRST AID, FLYPAPER).

| key | name | rating | note (exact chip phrases) | why (what I saw) |
|---|---|---|---|---|
| glue.mid-cats-cradle | CAT'S CRADLE | good | (keep; small: the party-hat costume) | One clear idea, quick and brutal: the four drip strands stay on Faris's fingers. He yanks her through the string figures, then Jacob's ladder draws tight and cuts her into a neat ladder of pieces; the head flies up and everything drops into blood on the grass. XT/VH/H pieces, M/L tangled out cold, VL glitter (the §9 ladder is right). |
| glue.glue-trap | GLUE TRAP | ok | bones are showing, remove them · no facial expression needed (no eyes, no mouth) · movement is weak or slow, make it quick and cinematic like THE X | A strong, grim idea (the rat chews its own wrist off to escape the glue board) with a clear cause and effect, and the ladder burst now lands at XT. But it is slow: Faris just crouches and watches for ~7 s. The bitten-off hand shows white bone at the wrist, and the head carries a red bloody mouth while biting. |
| glue.chewed | CHEWED | ok | head explosion needed · too much internal organ detail, use the simple explosion instead · bones are showing, remove them | The stuck superkick and the man stretched like gum until he snaps at the waist is a striking payoff, close to TECTONIC. The strand shows pink gut loops and vertebra beads; the top half lands whole at the crate (head intact, beanie on). The ladder stands down because he is sliced, so no level gets a head pop. |
| glue.first-aid | FIRST AID | ok | no facial expression needed (no eyes, no mouth) · bones are showing, remove them · the opened body looks fat · head explosion needed | A real beat at the start (the kick turns his own knife into his side), then a gag (field medic, the glue seal, a cartoon plaster). The payoff is a huge red blister bigger than his chest, with a grey husk whose head is a skull face (eye sockets, teeth). There is no burst at any level. Unsure: this could be a REPLACE if the blister itself reads as "fat". |
| glue.strings-attached | STRINGS ATTACHED | ok | no facial expression needed (no eyes, no mouth) | The drip strand wound round her neck lap by lap, then the tug of war, reads well, and the ladder gives a big old-style burst at XT with pieces in the spotlight (VH/H pieces, M/L intact). The grapple close and the laps show a hand-drawn bulging eye on her head (outside K.FACES). Close to GOOD; the laps are walk-paced. |
| glue.flypaper | FLYPAPER | ok | explode limbs, body and head in the old game style, scaled to the gore level (full at extreme) · no facial expression needed (no eyes, no mouth) · confusing: the script is not understandable, can not tell what is happening | Spread-eagle on the wall like a fly (bzzz), then the swat: a clear gag with an action payoff. But the XT "fly-squash silhouette" reads as a vertical column of red blobs and glue patches on the wall, not a body. The swat frame shows a drawn eye; the cat-ears costume stays on. Wall 13/17 (generic). |
| glue.mid-mouthful | MOUTHFUL | ok | no facial expression needed (no eyes, no mouth) · bones are showing, remove them | Expanding foam in the shouting mouth, then the head swells into a pink bloom and the ladder bursts her (a real head-explosion mid). The swelling beat is a big hand-drawn googly eye forced forward, the skull plates ride the foam, and the cat ears stay on. Without the face it is a clean head-burst mid. |
| glue.skin-ice | ICE STORM | ok | unwanted wound marks painted on the body · head explosion needed · too messy and cluttered | A themed skin (freezing rain bows her like a tree until she breaks), like the GOOD ice skins. But every glaze hit is a red-and-white starburst circle painted on the body (at M too), the XT pile of iced pieces and red shards does not read as a body, and the frozen head never shatters. |
| glue.anode | SACRIFICIAL ANODE | ok | no facial expression needed (no eyes, no mouth) · bones are showing, remove them · too much internal organ detail, use the simple explosion instead · head explosion needed | Underwater-only (stays). The blood drawn into the rusted rail is a clever material death, but he ends as a clear glass man: a skull with teeth and an eye socket in the glass head, grey insides through the skin, split fingertips. No burst. Hard to read in the dark water. |
| glue.wheel | BROKEN ON THE WHEEL | ok | bones are showing, remove them · head explosion needed | Underwater-only (stays). Towed in by the strand, glued across the ship's wheel, four kicks across the spokes, then the spin with a red spiral: methodical but readable. Every break shows a white bone end on the spokes; cat ears on. |
| glue.the-glue-factory | THE GLUE FACTORY | replace | (gag with the death hidden in the vat; bones are the payoff) | A 23.6 s pun ("old horses go to the glue factory") with no action. She rides a belt among bins of bones into a vat (a shadow figure with glowing eyes on the way), and the boil shows red meat ribbons and white bones. Then a process montage, and the final is Faris patting a crate of jars: no body. Unsure: the realm's craft could earn OK BUT, but removing the bones and the hidden death leaves a belt ride. |
| glue.eyes-wide-open | EYES WIDE OPEN | replace | tied to a specific map, replace it (1/17: the temple-steps shrine) · concept built on eyes | The whole kill is the eyelids: glued shut, torn off on her fingertips, the lidless stare, the lids laid back over her eyes like coins. Hand-drawn eyeballs show at the kick and the final. Removing faces removes the idea; it ends on an intact body with no burst. |
| glue.sitting-duck | SITTING DUCK | replace | tied to a specific map, replace it (1/17: the castle spike ball) | The castle's swinging spike ball IS the kill (glued in its path; it carries him off). The XT ends on an intact body on the stones. |
| glue.mid-model-kit | MODEL KIT | replace | (gag with no action payoff; unwanted wound marks painted on the body; no facial expression needed) | A visual gag like THE TRAY or QUICKSILVER: part numbers painted across him, then he becomes flat parts on a plastic sprue, and the sprue head carries a drawn face (eye and mouth) and is glued back upside down. No brutality, no burst. |
| glue.mid-prints | PRINTS | replace | (concept built on painted body marks; no death shown) | White fingerprint whorls grow over his whole body and face (painted marks are the idea), and he ends kneeling, intact, with Faris's thumb on his brow. Removing the marks leaves nothing. |
| glue.mid-shelf-life | SHELF LIFE | replace | (concept built on painted rot, a face and bones) | Out-of-date glue rots him: mould spots painted over the body, the face sunk to an eye socket and teeth, flies, finger bones. The ladder burst at the end is good, but the idea itself is the decay marks. Unsure: could be OK BUT (marks, face) because of that burst. |
| glue.mid-sole-mate | SOLE MATE | replace | (gag; repeats CHEWED's gum-on-a-shoe idea; not realistic) | Stuck to Faris's boot, stamped, scraped along the floor like gum: the body vanishes into a red streak, and the final shows only Faris and the pool. The same joke as CHEWED, with a hidden death. |

## REPLACE list (7)
glue.the-glue-factory, glue.eyes-wide-open, glue.sitting-duck, glue.mid-model-kit, glue.mid-prints, glue.mid-shelf-life, glue.mid-sole-mate.
With the 11 already on replace58, the glue REPLACE slots are 18: 7 films, 4 mids, 7 skins (skin-ice stays).

## Notes for the FIX step (after the merge)
- **XT head explosion missing (§9 "always")** because the ladder stands down, or the kill draws its own ending:
  - CHEWED (sliced: pop the top half's head at XT, and the heads at VH/H);
  - FIRST AID (husk);
  - FLYPAPER (the squash);
  - ICE STORM (shatter the frozen head);
  - ANODE and WHEEL.
- **Hand-drawn faces outside K.FACES:**
  - STRINGS ATTACHED (bulging eye);
  - MOUTHFUL (googly eye);
  - FLYPAPER (eye at the swat);
  - GLUE TRAP (bloody mouth);
  - FIRST AID (skull face);
  - ANODE (glass skull, milk eyes).
- **Bones:** GLUE TRAP (wrist), CHEWED (vertebrae), MOUTHFUL (skull plates), WHEEL (break ends), ANODE (skull).
- **Organs:** CHEWED (gut loops), ANODE (grey heart and insides).
- **Painted marks:** ICE STORM (the starburst glaze hits).
- **Costumes on the head:** party hat, cat ears, beanie (several kills). Check whether A's central costume sweep covers them.
