# PREDICT · FLAMETHROWER (O, 28 Oct)

Rendered strips of every live kill at gore 5:
- 10-frame overview: `/Volumes/Workspace/Scratch/O/fl/pred_a.jpg` … `pred_d.jpg`;
- 6 frames at 330 px: `fl/big_a.jpg` … `big_f.jpg`.

Judged on what the page shows now, per USER_TASTE §7:
1. map-tied or built on a pre-placed prop → REPLACE;
2. a gag with no action payoff → REPLACE;
3. real, readable action with a striking payoff → GOOD;
4. otherwise OK BUT, with chips.

Cross-checked against `MAP_TIED.md` (flamer: 8 map-tied kills), `replace58` (6 flamer slots already marked) and A's `bone_face_sweep.txt`. Gameplay identity hats are not flagged (HATS NEWS 03:55).

Flamer skews to REPLACE: most of the old kills are pun or prop gags (my own 27 Oct cine audit already set 17 of 25 to rebuild). The kit's charred head, FL.burntFace (a skull face with eyes, teeth and bone), is one central FIX that clears the face/bone chip on several kills at once.

| key | name | rating | note (exact chip phrases) | why (what you saw) |
|---|---|---|---|---|
| flamer.jerky | JERKY | REPLACE | face, bones | A pun gag (dried into leather strips) with no action payoff. The charred insert has a skull face; the final is a heap of strips by the saloon barrel. |
| flamer.the-pugilist | THE PUGILIST | OK BUT | head explosion, face, bones, confusing | One stream, then the burn pose. He kneels in the boxer's guard, with a caption card ("THE PUGILIST"). The charred head is a skull face (FL.burntFace). XT ends on a pose and a caption, not a payoff. |
| flamer.poached | POACHED | REPLACE | bones | MAP-TIED (CONTAINER: the water tank); already a replace58 slot. Boiled in the tank: a prop gag. |
| flamer.wicker-giant | THE WICKER GIANT | REPLACE | face | A prop set-piece (the wicker man cage) with no action. He is stood in it and burned. A mascot face in the background insert. |
| flamer.brazen-bull | THE BRAZEN BULL | REPLACE | confusing | A torture prop (the bronze bull). Inserts of the bull's belly, no action payoff. |
| flamer.rollover | ROLLOVER | OK BUT | head explosion, confusing | She runs, climbs a ladder, a PiP insert, falls burning, rolls, slides down a slope. The idea (stop-drop-and-roll fails) is serious, but the beats don't read. |
| flamer.air-pocket | AIR POCKET | OK BUT | face · head explosion needed | underwater-only kill: STAYS (the user's exception; coord 28 Oct). Scalded in his own air pocket. |
| flamer.viking-funeral | VIKING FUNERAL | REPLACE | — | MAP-TIED (LIQUID: the burning boat); already a replace58 slot. A prop set-piece. |
| flamer.molten-rain | MOLTEN RAIN | REPLACE | bones | MAP-TIED (PLATFORM); already a replace58 slot. Steel pours from above; the final is a red skeletal body. |
| flamer.which-way-is-up | WHICH WAY IS UP | OK BUT | bones · face · organs (the chest blown open) · head explosion needed | underwater-only kill: STAYS (the user's exception; coord 28 Oct). |
| flamer.mirage | MIRAGE | REPLACE | — | MAP-TIED (5/17); already a replace58 slot. A comic misdirection (the heat mirage pool). |
| flamer.stepping-stone | STEPPING STONE | OK BUT | bones, confusing, head explosion | Two victims and a ladder: he climbs on her, and her burnt hands lock on his ankle. The PiP of the grip, the two bodies and the ladder are hard to follow. The burnt hands show bone. |
| flamer.cook-off | COOK-OFF | GOOD | face | His bandolier cooks off, a real, striking payoff (the blast blows him apart). Keep the concept; remove the drawn mouth and eyes (sweep: mouth=1, eye=1). |
| flamer.terracotta | TERRACOTTA | REPLACE | face | MAP-TIED (LIQUID); already a replace58 slot. A prop gag (baked in clay). |
| flamer.toasted | TOASTED | REPLACE | bones | MAP-TIED (BIG_PROP: the giant toaster); already a replace58 slot. A prop gag. |
| flamer.backdraft | BACKDRAFT | OK BUT | head explosion, confusing, not realistic | The door, the vent, the backdraft: the cause and effect is unclear; he just ends burning on the floor. |
| flamer.the-urn | THE URN | REPLACE | — | A gag: cremated into an urn, the urn the punchline (the sheet-white ash figure beside it). |
| flamer.no-capes | THE KEEP | REBUILT | — | My REPLACE build (SIEGE), reworked 28 Oct to the current rules (no faces / spine / skull; the ladder; own sound table). With the coordinator now. |
| flamer.wet-shot | WET SHOT | REPLACE | confusing | A dud-stream gag (it fizzles, then a match), weak and confusing. |
| flamer.torched | TORCHED | OK BUT | confusing, bones, head explosion | The rings of fire and the spiral insert read as noise; he burns and ends in a charred heap on the slope. |
| flamer.burning-bridges | BURNING BRIDGES | OK BUT | head explosion | The plank bridge burns, he falls and is impaled on the stake below; the fall reads. Only the payoff needs the head explosion at XT and a clearer impact. |
| flamer.afterburner | AFTERBURNER | REPLACE | — | A gadget gag (the jetpack pins him to the roof), built on a hangar jet prop. |
| flamer.flash-in-the-pan | FLASH IN THE PAN | REPLACE | face | A pun gag (the duellist's misfire); my wave-1 PILOT LIGHT slot. Sweep: mouth=2. |
| flamer.grassfire | GRASSFIRE | OK BUT | bones, head explosion | The grass fire racing to him reads. The bones (sweep: bone=4) and the end (a charred body in the grass) need the fix. |
| flamer.napalm | NAPALM | OK BUT | face, head explosion | The gel hit, the burn and the crawl read. A drawn mouth and eye (sweep); the end needs the ladder. |
| flamer.skin-classic | WELL DONE | REPLACE | — | A gag: cooked to "well done" with a meat thermometer gauge, no action payoff. |

**Counts (26 live):** GOOD 1 · OK BUT 8 · REPLACE 16 · REBUILT 1 (THE KEEP).

**REPLACE list (16):**
- MAP-TIED (8): poached, viking-funeral, molten-rain, mirage, terracotta, toasted (the 6 replace58 slots), plus air-pocket and which-way-is-up (underwater, 0/17).
- GAGS (8): jerky, wicker-giant, brazen-bull, the-urn, wet-shot, afterburner, flash-in-the-pan (the PILOT LIGHT slot), skin-classic.

**Not live (ready: false), to be built:**
- 6 skins: taped AEROSOL, camo WILL-O'-THE-WISP, cartoon HOT SEAT, ice FROSTFIRE, neon FLAME TEST, gold THE PHOENIX.
- 10 mids: stop-drop-and-roll, marshmallow, crackling, hot-pocket, gas-mask, biker-jacket, fan-the-flames, dirty-trick, scalded, laughing-skull.

**FIX plan for the OK BUT and GOOD kills (step 3):**
1. Central in my kit: FL.burntFace becomes a blank charred head: char, crust and smoke, with no eyes, teeth or skull. This clears the face/bone chip on the-pugilist, rollover, jerky, toasted and others.
2. Per kill:
   - remove the remaining hand-drawn mouths, eyes and bones (cook-off, napalm, grassfire, stepping-stone, torched);
   - verify the central gore ladder on each end, and hand-add the XT head explosion where the kill blocks it;
   - ROLLOVER / STEPPING STONE / BACKDRAFT / TORCHED: cut the confusing inserts and make the cause and effect read.
