# PROGRESS BOARD: autonomous mode (coordinator; updated each check-in; last 28 Oct 14:55)

Legend: RATED = user (U) or coordinator-predicted (C, as G/OK/R) · FIXES = OK BUT work · REPLACE = new cinematic kills in REPLACE slots · NEW = extra new cinematics
Totals: 600 FIXED badges · 108 REPLACED_LIVE (28 Oct STYLE 3: CLEAR THE AIR, PULLED, CROSSGUARD, SHOULDER THROW, SPOKES, PILOT LIGHT, THE QUIVER, FIGHT FIRE WITH FIRE, DRY FIRE, THE GRID, OFF THE LINE, CARAPACE, SLIPSTREAM, SPARE, NOT DOWN YET, UP AND OVER, SKIP FIRE, FLOOR LEVEL, ONE ARM, SAFETY ON) · STYLE 3 APPROVED 14:50 → REPLACE builds running · MOVIE REPLICA: v3a piano + v3b bansuri ready; the user asked for THE OFFERED HAND IN GAME (common kill ~1/15, ink swords, v3a ships) → E (page intro) + MOVIE-PORT (Unity, tf-movie)
PORT PHASE (29 Oct 04:30): DECISION port by BAKE (PORT_ARCH last section). Foundation: port-found c390a8ec green on the VM (endings/selection/engine kit/tools merged); bake streams BAKE-LEAD/PERF/STORE + STYLE-PORT running. 808 kills in 10 batches (65_port_batches.html); preflight b1 19 PASS/62 FAIL → page FIX queue (fixers via VM motionqa); b2 preflight running. 0 ported.

| weapon | rated | builder | fixes | replace builds | notes |
|---|---|---|---|---|---|
| smg | U (all) | B C E F N1 A | ✓ ~34 badges | OPEN HOUSE ✓; HANDSPRING ✓, THE CATCH ✓ (rooftops waits on A's cache fix), THE TURN ✓, SKID ROW ✓; SPEED LINES (B, polish) | NEW: THE CHAIN ✓, BLIND FIRE ✓, THE STAFF ✓, DOGPILE ✓, TAKEN BACK ✓, STALEMATE ✓ |
| pistol | U (all) | N3, I | ✓ badges; N3 verifying the last head-explosion/zoom notes + KINTSUGI | ALL 10 REPLACE ✓ (6 mids/skins + DEAD RUN, BOOKENDS, STILL COMING, NO MORE TRICKS) | DONE except leftovers |
| revolver | U (all) | O | ✓ 15+ badges | ALL 6 REPLACE ✓ (DRIP, THE LATCH, TAILED, SLIP, BORDER SHIFT, LOW CRAWL, STROBE) | DONE → FLAMER (THE KEEP rework) |
| golden | U (all) | NEW-4 | ✓ 18+ badges | 5 ✓ (LIGHTHOUSE, GOLD THREAD, THE MIMIC, HOT BARREL, KNIFE THROWER); ACTIVE CAMO, ALONG THE ARM, THE STOOP, HAYMAKER live (packs due) — all 9 slots live | |
| minigun | U (all) | N1 (fixes), MINIGUN (replace) | THE MILL ✓, THE DRINK ✓, OPEN WIDE ✓ | RED HOT ✓, HOMECOMING ✓, SIX ✓, BETWEEN ROUNDS ✓; THE LEAD next, 10 more | |
| fists | U (half) + C | N2 | painter gates; SPINELESS ✓; posed endings | ALL 5 ✓ (AIR JUGGLE, BELL TO BELL, POWERBOMB, THE PLUM, THE BACKFIST) | MEDIUM re-blocks later |
| handcannon | C 4/26/7 | N1 | ✓ all OK BUT (PROVING GROUND + TROPHY ROOM → rebuild) | TOP BREAK live; 11 more | |
| hammer | C merged | F | ✓ ALL (16 OK BUT incl. RESONANCE, PATCH JOB) | 8 films ✓ (DEAD WEIGHT, SCRAP, THE NAIL, LOW BLOW, TOO HEAVY, RAM, STILL STANDING, IRON AND GOLD) | DONE |
| beam | C 5/16/9 | E | ✓ 14 | THE SIGN YARD ✓; HOT SWAP next, 7 more | |
| laser | C 2/14/5 | X1 | 15 ✓ | SEVEN A SECOND live; 13 more | (gravflip + portalgun moved to NEW-4) |
| glue | C 1/9/7 | X3 | ✓ all 9 | STOP MOTION live; 17 more | |
| gl | C 0/9/9 | X3 | ✓ all 9 | 9 approved | then cluster |
| rpg | C 1/22/19 | I | 22 ✓ (all OK BUT) | 19 approved (THE QUIVER first) | SMALL CHANGE 819 ms spike being profiled |
| ice | C 4/16/10 | X5 | 9 ✓ (incl. GLACIAL, SAFE PASSAGE, THERMAL SHOCK, GUT CHECK, FIRST STEP, STILL CITY); ICE MAIDEN spine; 11 to go | 10 approved | |
| thammer | C 3/17/9 | X2 | bugs + cook() helper | 12 slots | then sabre, spear |
| scythe | C 4/20/8 | X4 (resumed) | bugs first | 8 slots | then tkglove, tpdagger |
| ar | C 6/29/7 | X6 | bugs ✓; faces/bones pass ✓ (badges after §9 + finals) | 9 slots | then burst |
| sawedoff | C 7/26/8 | X7 | 5 ✓ (POINT BLANK, LASSO, POSSESSED, HOT HULLS, AMATEUR); HANGFIRE notes; faces pass | 9 slots | |
| sniper | C 1/7/13 | B | 8 ✓ | THE BOLT ✓; THE GLINT next, 11 more | |
| bouncer | C 8/10/4 | B (after sniper) | — | 4 slots | |
| flamer | C 1/10/14 | O | THE KEEP rework; burntFace kit fix; OK BUTs | 14 slots | |
| knife | C 4/16/10 | F | OK BUT fixes after | SUPLEX ✓, BREAKOUT ✓, FIELD DRESSING ✓, OUT AND IN ✓, LAUNCHED ✓; LINES OF GOLD next, 4 more | |
| gravflip | C 3/10/12 (+5 map) | NEW-4 | bugs first (HARDER THEY FALL ≤12 s, ROUND TRIP legs, MIND THE GAP final) | 17 slots | then portalgun predict |
| portalgun | C pending | NEW-4 | — | 7 on map list | |
| sabre, spear | C pending | X2 | — | 6 spear on map list | |
| cluster | C pending | X3 | — | 5 on map list | |
| tkglove, tpdagger | C pending | X4 | — | 2 + 3 on map list | |
| shrink | C 0/5/21 merged | N3 | OK BUT notes in progress | 23 slots (SMALL ARMS, BODY SLAM, ROUND BY ROUND, FASTBALL first) | |
| pan | C 0/7/5 | N3 (after shrink) | 7 OK BUT | 5 slots (GREASE FIRE moved to REPLACE by coord) | 18 ledger entries have no defs |
| burst | C pending | X6 | — | 3 on map list | |
| pump | C 8/26/7 | C (parked) | 3 bugs + ~20 OK BUT fixed (SKID, CORNERED, THE SOUND framing left) | 8 slots (DOLLHOUSE added) | |

CENTRAL (A): done: STYLE (faces/soul/no body marks/game gore), zoom floor 320, final fit, shaky rest, walk guard, bullet + melee tears (strike-only), gore ladder default ending (§9), spine rip, ring-free C2.flash, keepOf replay fix, compact staging (JUNGLE STYLE/GHILLIE/SHELF/BRICK), playall gore 5 on 33 pages clean. Running: playall gore 3/2. URGENT next: the MC58/FP58 mapCheck cache is stale for re-registered keys (C found it). Then the final fit force-includes Faris.
LOAD: 8 cores / 8 GB; 15 running + 4 parked (X6, X7, X4, X2); park the least urgent when load > ~35 (X6/X7 paused 01:40-01:50 while load hit 49).

PORT PHASE 11:13 29 Oct (office, 10 running): build C (23 baked batch-1 kills) compiling on the Mac (Unity started 11:11, port-preview). FIX ticks today: smg.mid-trousers THE TURN, beam.votive VOTIVE (strictExempt58 candle head). Held for A's EXPLODE58 plate rect: ar.searchlight SKIP FIRE, ar.skin-cartoon SMEAR FRAME. Pending re-strip: pistol.overflow DEAD RUN (5.98 arm). A: plate rect → K.FACES central lock (~30 files call painters directly) → motionqa strictExempt58. Pushed: port-preview 7f985af3, port-bake d1de1855.
PORT PHASE 11:52 29 Oct: BUILD C delivered + opened (a3771e87, 23 bakes + SHOULDER THROW/LAST STAND; KILL TEST names = the bakes' own). port-found3 b4cba1bd pushed (VM gate pending). FIX ticks today: THE TURN, VOTIVE, OPEN HOUSE, DEAD RUN. Held for A's plate valve: SKIP FIRE, SMEAR FRAME, LAST STAND. 11:51 rate limit hit all agents → all resumed 11:52.
PORT PHASE 12:19: USER CRITICAL weapon rule (WEAPON_RULE.md): game weapons = originals with game physics, others ink-cast. Streams: BAKE-LEAD WEAPON track, BAKE-PERF StickDraw.Weapon + item physics, STYLE-PORT page path + WEAPON_AUDIT. BAKE-STORE parking. port-bake-perf dc0f353e (dead-body fixes) pushed. FIX ticks today: 6 (THE TURN, VOTIVE, OPEN HOUSE, DEAD RUN, GOLD THREAD, LONG EXPOSURE); 5 held for A's plate valve.
PORT PHASE 13:12: EDGE58 + CAPTIONS58 fix + EXPLODE58_PLATE live (A); port-found4 7155a6b5 pushed (weapons player + dead-body fixes + reverb fix); 24 v2 rebake running → BUILD D. Open: the ice mid dotted ring (SYSTEM), the head decal in baked films (BAKE-PERF).
PORT PHASE 14:12: USER: batch 1 only (BATCH1_FOCUS.md). Batch 1: 81 kills, 62 need a fix, 10 ticked, 11 near done, 39 assigned. v2 rebake 24/24 OK → build D.
