# HANDCANNON · 12 REPLACE slots · N1 beat summaries (28 Oct)

Each new kill:
- uses the cannon's own traits: 3 fat rounds; a knockback that carries the body; recoil that shoves Faris; the top-break reload; the red brake; the slug's heat wake;
- moves like THE X (anticipation → snap → hold, slow-mo only on the payoff) and passes the CONTEXT AWARENESS rules;
- is map-independent (FLOOR + space);
- keeps gore STYLE-only (no faces, no bones except one spine rip, no body decals);
- follows the ladder in USER_TASTE §9. EXTREME always has a head explosion; HIGH and VERY HIGH usually; MEDIUM sometimes; LOW and VERY LOW never, and get milder endings at the same payoff time.

The keys and rarities stay the same; the names are new.

## Films

| slot (rarity) | new name | beats | XT payoff · ladder |
|---|---|---|---|
| left-behind (EPIC) | **TOP BREAK** | Faris is mid-reload, the cannon broken open, three hot empties in the air, when Nitha comes in with a knife. Close quarters, one-handed: the open frame blocks a slash (sparks), a knee to her thigh, a hooked elbow. He thumbs ONE round in during the exchange (we see it go in), flicks the action shut with a snap of the wrist as she lunges, and the red brake comes up under her jaw. | Head explosion straight up (slow-mo). VH: the same with fewer pieces. H: the round through the chest throws her the length of the floor. M: a hand off at the wrist. L/VL: the empties to the face, a knee, out cold. |
| burial-at-sea (EPIC) | **AIR MAIL** | Mikku sprints and launches a flying kick. Round 1 meets him at the top of his leap: the knockback REVERSES his flight, and he folds round the slug and goes back up and away (slow-mo). Faris tracks him with the recoil still in his arm. | Round 2 at the apex: the head bursts at the top of the arc, and the body comes down where he took off. Faris breaks the cannon open and the two empties fall. VH: the same. H: round 2 takes the leg; he lands broken. M: one round, he lands hard. L/VL: the kick is batted aside, he lands on his back, stars. |
| made-to-measure (RARE) | **RECOIL SPIN** | Chotu ducks round 1. The recoil whips Faris a full turn, and he rides the spin into a spinning back kick to Chotu's chest. Faris lands square and fires round 2 point-blank: the knockback lifts Chotu off his feet and carries him 4 m along the floor. | Chotu hits the floor and comes apart (STYLE.explode: limbs, head, the radial pop). VH: three limbs and the head. H: two limbs. M: one. L/VL: the kick only; he slides and lies dazed. |
| bullet-catch (RARE) | **PIECEMEAL** | Amjad throws a knife. Faris shoots the knife out of the air; the slug carries on and takes the throwing arm at the shoulder (cap, spurts). Amjad turns and runs; round 2 takes his leg at the thigh mid-stride (cap, he pitches forward). He crawls; Faris walks up level with him. | Round 3 into his back as he crawls: STYLE.spineRip out of the exit, then the head bursts (the page's only spine rip). VH: the same without the spine. H: arm and leg, he bleeds out crawling. M: the arm only. L/VL: the knife shot away, he faints. |
| avalanche (LEGENDARY) | **PROPELLER** | Three rounds keep him in the air. Round 1 at his shins knocks his legs out from under him and he flips flat in mid-air. Round 2 hits him while he is horizontal and spins him like a propeller (slow-mo, the heat wake spiralling). | Round 3 as his head comes round: the head bursts mid-spin, and the body spins down onto the floor. VH: the same. H: round 3 to the chest, he drops hard. M: two rounds, he lands broken. L/VL: legs swept, a flat landing, stars. |
| small-cover (RARE) | **PARRY** | Fida swings a machete overhead. Faris parries on the barrel (clang, sparks) and the blade slides down to the red brake, where Faris locks it with a twist. He fires through the lock: the blast takes her forearm with the blade (cap), and the knockback spins her. | Round 2 into her chest as she comes round throws her back, and she explodes on landing (STYLE.explode). VH: forearm and head. H: forearm, then the chest. M: forearm only. L/VL: the blade knocked out of her hand, a shove, out cold. |
| soft-landing (LEGENDARY) | **LANDING ZONE** | Nitha the acrobat dodges round 1 with a back handspring and round 2 with a cartwheel into a high flip. Faris does not chase her: he aims at the spot where she will land and waits (a held beat, the brake steady). | Round 3 as her feet touch: her head bursts at the instant of landing, and the body finishes the landing and folds. VH: the same. H: the chest; she lands in a heap. M: the leg out from under her on landing. L/VL: she lands on her back, stars. |

## Skin

| slot | new name | beats | XT payoff · ladder |
|---|---|---|---|
| skin-ice (LEGENDARY) | **FREEZE FRAME** | One ice round, point-blank. The knockback throws him, and frost races over him from the wound IN FLIGHT: he lands frozen rigid in his flight pose and skids across the floor on his back, a long white scrape behind him. | The skid tips him upright and over: he topples and shatters on the floor; the head breaks off and bursts in red-and-white ice, and the limbs snap into pieces that slide away. VH: shatters, head off. H: lands frozen, cracks across, one arm snaps. M: frozen to the knees, out cold. L/VL: frost on him, shivering, faints. |

## Mid-round (about 2.7 s each)

| slot (rarity) | new name | beats | XT payoff · ladder |
|---|---|---|---|
| mid-staring-contest (EPIC) | **UPPERCUT** | Chest to chest, Nitha forces the cannon down. Faris fires into the floor, and the huge recoil whips the barrel up into the underside of her jaw (a recoil uppercut that lifts her off her heels). | The second round, while she is in the air, bursts the head. VH: the same. H: the chest; she drops. M: the uppercut and a leg round. L/VL: the uppercut only, out cold. |
| mid-swallowed (COMMON) | **SHOULDER THROW** | Nitha leaps onto his back. Faris catches her arm and throws her over his shoulder (seoi-nage) to slam flat at his feet in a dust ring. | The brake on her chest fires: STYLE.explode. VH: limbs and head. H: two limbs. M: one. L/VL: the throw only, winded, stars. |
| mid-burp (COMMON) | **REELING** | Mikku lunges. Faris backhands him with the cannon's barrel (crack), and Mikku reels, back arched, off his feet. Faris fires as he hangs there. | The head bursts at the top of the reel. VH: the same. H: the chest folds him over backwards. M: the backhand and one round to the leg. L/VL: the backhand only, out cold. |
| mid-take-a-seat (COMMON) | **SIDESTEP** | Fida fires a pistol. Faris sidesteps the bullet (slow-mo, it passes his cheek) and fires back: the fat slug takes her gun arm at the shoulder, and the knockback spins her a full turn. | Round 2 as she comes round: head explosion. VH: the same. H: the arm and the spin, then she drops. M: the arm only. L/VL: the pistol shot out of her hand, she flinches and faints. |

## Uniqueness checks against the ledger

- No ledger entries for: floor ricochets (rpg SKIPPING STONE skips a rocket over water, which is a map element, so it is different), mid-air flight reversal, air spin, the top-break reload used as a CQB beat, leading the target onto a landing, ice frozen in flight then skid and shatter.
- ROCKET JUMP (sawedoff) owns recoil travel, so none of these use it.
- The pan owns deflection, so no bullet blocking.
- BLIND FIRE owns the under-arm shot; BLEED OUT owns the down-shot at a reaching hand; THREE MAGS owns the reload clock (TOP BREAK is one reload inside a fight, not a clock).
- Spine rip: only scythe.ossuary uses it.

- Names checked: BACKHAND is pan's, so the mid is REELING; SKIP clashed with SKIPPING STONE, so it is RICOCHET.
- 28 Oct: the coordinator approved 10 of 12. RICOCHET collided with minigun SKIP (floor skip-fire), so that slot is now UPPERCUT. UNDERPASS collided with SKID ROW (the slide at Faris's legs), so that slot is now SHOULDER THROW. PROPELLER must read as a spin, because fists AIR JUGGLE owns the air juggle.
