# THE TURN (smg.mid-trousers) · 0.1 s CONTINUITY AUDIT (builder C, 28 Oct)

Scene time, gore 5, home map, from the 0.1 s contact sheets (`/Volumes/Workspace/Scratch/C8/smg/mids/`). Faris: R = right hand (the grip), L = left hand (the fore-end). The victim is Chotu, the plain gameplay fighter. An issue is written once, on the row it starts; "fixed" says what changed (58k_w_smg_cine_c.js).

| t | Faris's hands | Chotu's hands / body | props | issue | fixed |
|---|---|---|---|---|---|
| 0.0 | R grip, L fore-end, the muzzle at his chest | guard; the L palm comes up | none |  |  |
| 0.1 | R grip, L fore-end, the muzzle at his chest | guard; the L palm comes up | none |  |  |
| 0.2 | both hands on the gun; the barrel knocked up | THE SLAP: the palm on the barrel, then up and away | none |  |  |
| 0.3 | both hands on the gun; edge-on (0.32), the feet swap as he turns his back | the hook loads (the R hand cocked) | none |  |  |
| 0.4 | both hands on the gun; back turned, ducked under the hook | the hook through where his head was, over-rotated, both arms high | none |  |  |
| 0.5 | both hands on the gun; back turned, ducked under the hook | the hook through where his head was, over-rotated, both arms high | none |  |  |
| 0.6 | both hands on the gun; round again (0.52-0.62) | arms still high | none |  |  |
| 0.7 | both hands on the gun; THE SWEEP (0.65-0.78), slow motion | the R arm off (0.68), the L arm off (0.71) at the shoulders | two caps, two sprays; both arms fly |  |  |
| 0.8 | R grip, L fore-end | armless, he reels back, the stumps pumping | the arms land flat and stay |  |  |
| 0.9 | R grip, L fore-end | armless, he reels back, the stumps pumping | the arms land flat and stay |  |  |
| 1.0 | R grip, L fore-end | armless, he reels back, the stumps pumping | the arms land flat and stay |  |  |
| 1.1 | R grip, L fore-end; the backswing set | on his knees | arms on the floor; casings |  |  |
| 1.2 | R grip, L fore-end; the backswing set | on his knees | arms on the floor; casings |  |  |
| 1.3 | the backswing burst (1.25-1.36) | THE HEAD POPS, kneeling (1.29) | shell pieces, brain bits at EXTREME |  |  |
| 1.4 | R grip, L fore-end; a step back (1.52-1.62) | he pitches forward, long, prone | the pool | first build: he fell folded in a Z onto Faris's feet | he reels further, kneels, pitches forward long; Faris steps back |
| 1.5 | R grip, L fore-end; a step back (1.52-1.62) | he pitches forward, long, prone | the pool |  |  |
| 1.6 | R grip, L fore-end; a step back (1.52-1.62) | he pitches forward, long, prone | the pool |  |  |
| 1.7 | R grip, L fore-end; a step back (1.52-1.62) | he pitches forward, long, prone | the pool |  |  |
| 1.8 | R grip, L fore-end, at rest | prone, headless, armless | the pool; the soul rises (1.82); the wide final |  |  |
| 1.9 | R grip, L fore-end, at rest | prone, headless, armless | the pool; the soul rises (1.82); the wide final |  |  |
| 2.0 | R grip, L fore-end, at rest | prone, headless, armless | the pool; the soul rises (1.82); the wide final |  |  |
| 2.1 | R grip, L fore-end, at rest | prone, headless, armless | the pool; the soul rises (1.82); the wide final |  |  |
| 2.2 | R grip, L fore-end, at rest | prone, headless, armless | the pool; the soul rises (1.82); the wide final |  |  |
| 2.3 | R grip, L fore-end, at rest | prone, headless, armless | the pool; the soul rises (1.82); the wide final |  |  |
