# revolver.skin-camo · LOW CRAWL (skin) · continuity audit (O, 28 Oct)

Scrubbed at 0.1 s: `rev/lc_s1.jpg`, `rev/lc_s2.jpg` (film 3.2-13.2); full-size `rev/lc_p.jpg`, `rev/lc_sl_r.jpg`; finals `rev/lc_fin2.jpg`.
Times are scene seconds. A = Faris (the camo revolver in his RIGHT hand, low at his side), V = Nitha (the knife in her RIGHT hand, her left for the crawl).

| t | Faris: right / left | Nitha: right (knife) / left | props | issue | fixed |
|---|---|---|---|---|---|
| 0.0-4.3 | the gun low at his side / free; looks ahead, half a turn of the head at 2.2 | prone: 8 reach-and-pull strokes, the knife forward along the floor / pulling | the knife glints at 2.62 | green Nitha vanished in the green grass of backyard | home castle |
| | | | | the prone pose propped up on the hands with the legs in the air (FX.solve grounds the lowest joint) | flat: torso level, hands at the shoulder line, legs back along the floor |
| 4.3 | — | gathers, knees under | — | — | — |
| 4.5 | — | the spring and the stab at his back | — | — | — |
| 4.58 | pivots to face her, the blade past his hip / — | — | a whisper of sparks at his hip | (no cut on Faris: nothing painted on bodies) | — |
| 4.66 | — / slaps her knife arm down | the lunge stopped, driven down | — | — | — |
| 4.78 | — | face down, short of his boots, the knife arm out along the floor | — | she fell with her head into his shins | she goes down short of him; he pivots wider |
| 4.95 | the stamp: front foot on the knife wrist / — | pinned | — | — | — |
| 5.2-5.9 | bends over: the muzzle on the back of her head / on his knee | struggles under the boot (legs kick) | the hammer cocked at 5.42 | — | — |
| 5.95 | the shot / — | XT/VH/H head explosion; M the shoulder (the pinned arm off at the shoulder), she rolls off it; L his knee driven into her head, out cold; VL he takes the knife, she crawls away | — | — | — |
| end | standing over her, the boot on the wrist (VL: pointing her own knife) | dead (soul rise) / out cold / crawling off | the knife | — | — |

Checks: mapCheck ok on all 17 dry maps (castle home; a clear level run via F.spot); perf p95 2.5 ms; playall 0; own snd58 table; camera at the 320 floor with four punches (the glint, the stab, the stamp, the shot), each <= 0.45 s at >= 234.
