# pistol.the-pendulum → NO MORE TRICKS · continuity audit (N3, 28 Oct)

THE HUNT. Fida (orange; casts only, no weapon); Faris with a pistol. Map-independent: FLOOR + a clear 272 u run (clearFloor58
[-132, 134]); the Deep skipped. Lane file 58k_w_pistol_cine_n3.js. Scrubbed at 0.1 s (scene time), gore 5, castle plate:
/Volumes/Workspace/Scratch/n3/pistol/frames/nmc/f_*.png.

| t (s) | Faris: hands | Fida: hands | props (gold ink) | issue found | fix |
|---|---|---|---|---|---|
| 0.0-0.6 | F gun on her, B grip; the shot at the rising wall (0.58) | F slams the wall up out of the floor (slam cast) | the wall inks up and bursts into gold shards at 0.6, before it closes | it was shot before the ink had started | the cast moved earlier and quicker; the shot lands at ~70% |
| 0.66-1.1 | the shot at the shield (1.08) | B raises a gold shield (snap cast); the burst throws the arm back | the shield bursts at 1.1 | | |
| 1.1-1.74 | the shot at the blade in the air (1.72, slow-mo) | F inks a blade, winds back, throws (1.62) | the blade flies, split in the air at 1.74, the halves fall and fade | | |
| 2.0-3.14 | walks after her, the gun low | runs, looks back once | | | |
| 3.14-3.9 | watches | cornered: F traces the cage up (trace cast) | four bars and a lid ink up round her (done by ~3.87) | the cage finished after the first bar was shot | the cast earlier and quicker |
| 4.2-5.4 | one shot per bar (and the lid), a step closer after each | crouches lower at each burst, F up as a guard | each bar bursts and leaves a stump | | |
| 5.6-5.75 | the shot at the right forearm | F reaches out through the gap, casting; the forearm off at the elbow | the forearm lands and stays | | |
| 6.05-6.25 | the shot at the left forearm | B up to cast; the forearm off at the elbow | | | |
| 6.4-6.9 | the shot at the last bar | down on her knees, no hands; flinches at the burst | the last bar's stump | Faris and her overlapped at the end | Faris stops further back (P(40)) |
| 7.15 | the head | the head (STYLE.headPop, pushed away); she stays kneeling, upright | | | |
| 7.3- | lowers the gun | kneeling headless among the stumps | the stumps of all four bars stay | | |

Gore ladder: EXTREME / VERY HIGH / HIGH: both forearms + the head. MEDIUM and down: the casts are shot from her hands and the
forearms stay; head wound (MEDIUM, LOW) or none (VERY LOW); she ends kneeling. Sound: own table (snd58) + replace58.
