# hammer.mid-ketchup · RAM · CONTINUITY AUDIT (F, 28 Oct) · FINAL pass

MID-ROUND, 2.9 s. Scene seconds.
- **F** = Faris: the hammer in his RIGHT hand; LEFT on the haft at G 0.62 for the ram.
- **K** = Mikku (yellow): the knife raised in his RIGHT hand.
- **Props:** the knife. It flies from his hand at the impact, lands and stays.

Checked on `img/8plus/hammer_cine/mid-ketchup_contact.jpg` (0.1 s) and the level strips.

| t | F right | F left | K right | K left | props / camera |
|---|---|---|---|---|---|
| 0.0-0.42 | haft, READY → THE SET: both hands along the haft, the head forward at the height of the target (his face at XT / VH, his chest below) | haft G 0.62 | knife raised overhead, charging (4 strides) | pumping | one low side-on wide |
| 0.58-0.64 | the set held (a coiled crouch) | haft | knife up | | |
| 0.64 | THE RAM: a 0.08 s snap forward, the whole weight behind it | haft | — | — | a short slow motion, a local flash |
| 0.66 | the hold (to 0.98) | haft | the knife leaves his hand | | the knife tumbles up, lands, stays |
| 1.5-2.9 | recovers, the head down on the grass | haft G 0.3 | — | — | |

**Endings:**

| Level | Ending |
|---|---|
| XT / VH | The head bursts backwards; he goes down on his back; soul |
| H | Into the chest: he folds over the head and drops; spray; soul |
| M | Knocked flat, out cold (stars) |
| L | Sits down hard (stars) |
| VL | BONK: he bounces off and sits, dazed (stars), alive |

**Checks:**
- Hands accounted for at every beat.
- The knife lands and stays.
- No faces.
- No bones.
- melee58 and ending58 are off.
- Placed with F8.spot (mid-round), so it lands wherever there's clear level floor.
