# golden.mid-the-tray · THE DIVE (THE STOOP, mid) · continuity audit (NEW-4, 28 Oct)

Scrubbed at 0.1 s scene steps (`/Volumes/Workspace/Scratch/n4/sheets/final/golden/mids/stoop/final/`):
- `SD_contact_0.0.jpg`: the charge, the jump, the turn at the top, the stoop, the four, the landing, apart;
- `SD_contact_1.5.jpg`: the hold.

Low gore: `SD_low_g0..g3.jpg`.

Times are scene seconds.
- A = Faris: the golden pistol in his FRONT (right) hand throughout. The BACK hand is tucked in the air and goes flat on the floor in the landing crouch.
- V = Hiba (pink): bare-handed.
- Footprint ±120 (AX = C-50, VX = C+100; she stops at C+44; he lands at about C-20). It plays on all 17 dry maps.
- The camera roll is pinned at 0.

| t | Faris: front / back hand | Hiba: front / back hand | props | issue | fixed |
|---|---|---|---|---|---|
| 0.0-0.15 | the gun on her / at the hip | THE CHARGE (running) | — | — | — |
| 0.15-0.45 | THE JUMP: up (48) and forward; the gun on her / tucked | slowing; the front arm thrown up over her head (0.5) | — | — | — |
| 0.41-0.58 | turning over at the top: a forward turn to head-down, straight-legged / tucked | the arm up | — | the top of the flip cropped his legs (on castle the 62-px jump went above the arena's camera ceiling) | the jump is 48, and one held frame (w 300, centred FY-64) keeps all of him, legs up, down to her feet, through the stoop |
| 0.5-0.92 | THE STOOP (slow-mo): head first down at her, the gun leading / tucked | — | — | — | — |
| 0.62 | round 1 / — | the raised arm off at the shoulder (a wet cap, the stump pumping); a scream | the arm lands and stays | — | — |
| 0.7, 0.78 | rounds 2 and 3 / — | the chest, the belly (visible tears, spurts down and back) | — | — | — |
| 0.86 | round 4 / — | the head (XT / VH / H) | — | — | — |
| 0.75-0.94 | rolls round onto his feet / — | — | — | — | — |
| 0.94 | THE LANDING: a crouch a body length short of her, the gun up / the back hand flat on the floor (dust, a shake) | — | dust | earlier: he landed on top of her | he lands about 60 px short |
| 0.96 | the gun up / on the floor | XT / VH: she comes apart (0.6 blood, the head 0.06 s later); H: dead; M: thrown back, dies still, clear of him | a local flash; the pieces land and stay; her party hat flies clear and lands on the floor line (our own prop: the central hat throw sank below the floor at XT) | — | — |
| 1.6-end | stands up out of the crouch; the gun lowered / at the hip | dead; the soul rises clear | the pool | — | — |

L / VL:
- L: the four rounds kick up the floor at her feet (dust, sparks); she trips and sits dazed.
- VL: she stops dead to watch him turn over and sits down dizzy.

Not visible as a fault, but noted:
- Distinct from pistol WHITE DOVES (thrown backwards flat), UNDERNEATH and LOW ROAD (under the attacker), and KNIFE THROWER's floor dive. Here he comes down on her from above.
- Sound: its own table (the jump push-off, the long whoosh of the turn, the landing slam, the apart).
