# golden.mid-the-looter · ALONG THE ARM (mid) · continuity audit (NEW-4, 28 Oct)

Scrubbed at 0.1 s scene steps (`/Volumes/Workspace/Scratch/n4/sheets/final/golden/mids/arm/final/`):
- `AA_contact_0.0.jpg`: the jab, the parry, up the arm, the other fist, under it, the chin;
- `AA_contact_1.5.jpg`: the fall and the hold.

Low gore: `AA_low_g0..g3.jpg`.

Times are scene seconds.
- A = Faris: the golden pistol in his FRONT (right) hand throughout; the BACK hand at the hip.
- V = Chotu (white): bare-handed.
- Footprint ±120 (AX = C-34, VX = C+34). It plays on all 17 dry maps.
- The camera roll is pinned at 0 for the whole film.

| t | Faris: front / back hand | Chotu: front / back hand | props | issue | fixed |
|---|---|---|---|---|---|
| 0.0-0.1 | the gun at the ready (aimed low) / at the hip | guard; a step in | — | — | — |
| 0.1-0.18 | the gun low / at the hip | THE JAB: the front fist straight at Faris's face / guard | — | — | — |
| 0.16-0.24 | the parry: the barrel sweeps up across the jab (sparks, a clack) / at the hip | the fist knocked up and aside on the barrel | — | — | — |
| 0.24-0.31 | the barrel comes down along his arm, the muzzle at his wrist / at the hip | the arm still out | — | — | — |
| 0.33-0.38 | the round / at the hip | it runs up the arm: tears at the forearm and upper arm, then the arm comes off at the shoulder (a wet cap, the stump pumping) | the arm lands flat and stays | — | — |
| 0.6-0.7 | leans out of the line of the other fist / at the hip | THE OTHER FIST thrown anyway (the back hand): it whiffs past | — | — | — |
| 0.8-0.94 | steps in low; the muzzle comes up under his chin / at the hip | — | — | — | — |
| 1.0-1.06 | the last round, under the chin (slow-mo) / at the hip | the head bursts (shell pieces up and away from Faris); the round lifts him back a step and he falls away | the pieces land and stay | a shell piece crossed Faris's face (it read as a mouth) and the soul's head | the burst points up and away from Faris; 3 pieces |
| 1.06-1.7 | settles back half a step; the gun on him / at the hip | dead; the soul rises clear beside him | the pool | earlier: he dropped at Faris's feet | floor between them |
| 1.7-end | the gun lowered / at the hip | dead | — | — | — |

L / VL:
- L: the parry knocks his fist away and the barrel taps his chin (sparks, a bonk); he faints, sitting (stars).
- VL: the same sit.

Not visible as a fault, but noted:
- Earlier the camera carried the gameplay camera's ~1° roll (the floor tilted in the closes). Every program now pins roll 0.
- Sound: its own table (the jab whoosh, the barrel parry: clack and block, the arm, the other fist's whiff, the step in).
