Game features
Fill online players, safe drop, build-12 features. Newest first; green = new since your last visit here. Page made 09 Nov 2026, 06:28.
SMART DROP GUARD (branch live-safedrop) · Fill online players + QUICK JOIN
SMART DROP GUARD (branch live-safedrop)
What you see: Hot Foot, the left deck, the floor below it is lava. 1. A quick tap of DOWN: the fighter does NOT drop. Before, one tap dropped you straight into the lava. 2. DOWN held: a warning glow under the feet and two little marks running out along the plank; after about a third of a second (0.35 s) he drops on purpose. Everywhere else nothing changes: over a safe floor one tap of DOWN still drops at once (Backyard, Wrecking Yard, Spike Castle, Ice...). The guard only steps in when the fall below is deadly: lava, a spike pit (Tiles), the grinder (Belt Line), a pit with no floor. Bots never take a deadly drop. Online it is the host's rule, so every phone sees the same thing. Drop-through planks now have a thin dashed line under them, so you can tell them from solid ones.
Fill online players + QUICK JOIN
The host's room gets a FILL ONLINE PLAYERS switch (only while the host has internet), START fills every open seat on the FILLING ONLINE PLAYERS screen in 3-5 s, and QUICK JOIN on the ONLINE door drops you into someone's room for the online-style bot game.








