Dashboard + server
The admin dashboard redesign, tuning, purchases, no-JSON editors. Newest first; green = new since your last visit here. Page made 09 Nov 2026, 06:28.
TUNING dashboard: every game value from · TUNING in the game: the dev menu's SERVE · IAP-DASH: every real-money purchase swit · No more JSON in the dashboard, and an ea · Dashboard redesign: easier, safer, phone
TUNING dashboard: every game value from the server
01_desktop_pistol_real.png: the game's real list (2,248 values): Weapons > Pistol with damage, fire rate, magazine, total ammo, reload, spread (rad shown with degrees), range, knockback..., each with slider, unit, range and default; 118 categories on the left 02_desktop_value_error.png: a value out of range (magazine 900) said in plain words on its row; nothing is saved until it is fixed 03_desktop_search_reload_real.png: search "reload" over the real list: 112 values across categories, the 3 edited pistol values marked 04_desktop_review_real.png: REVIEW CHANGES with 3 real pistol changes (damage 26 -> 30 HP, magazine 6 -> 8 rounds, reload 0.85 -> 0.7 s) before SAVE AS VERSION 1 05_desktop_confirm_test_real.png: send version 1 to the test phones: the consequence in plain words and the 3 pistol values that change for them 06_desktop_confirm_everyone.png: send version 1 to everyone: "Everyone's NEXT match uses version 1. Matches already playing are not changed." 07_desktop_rungs_live.png: WHO PLAYS WHAT after the climb: version 1 on test phones, 10 % and everyone, with BACK TO and USE DEFAULTS 08_desktop_key_history.png: one value's history across versions and the rungs on it now 09_desktop_versions.png: VERSIONS: note, who, when, values changed, where it is live, WHAT CHANGED / ALL ITS VALUES / EDIT FROM THIS 10_desktop_log.png: LOG: every send, undo, default and version with who, when, why and the values that moved (an undo on everyone on top) 11_desktop_2500_keys.png: the page on a game-sized list (2,520 values): search answers in ~140 ms 12_phone_rungs.png: 390 px: who plays what (test on version 2, 10 % and everyone on version 1) 13_phone_pistol_real.png: 390 px: Weapons > Pistol from the real list (version 1 values marked as changed) 14_phone_search_reload_real.png: 390 px: search "reload" over the real list, the draft bar with 3 changes 15_phone_review_real.png: 390 px: review of 3 more pistol changes against version 1 before SAVE AS VERSION 2 16_phone_confirm_real.png: 390 px: send version 1 to the test phones, with the pistol values that change 17_phone_versions.png: 390 px: versions 18_phone_log.png: 390 px: the log
IAP-DASH: every real-money purchase switchable from the dashboard (store SKU per offer, sales, new gem packs,…
Dashboard (server iapdash 1c4913e, browser tests at 1440 + 390): store-products_before/after/publish/preview = CONFIG > STORE PRODUCTS (pick the Play / App Store product per offer, sales with dates, ADD A GEM PACK, the GEMS tab preview); store-prices_* = STORE PRICES (products x 10 countries, CHANGE PRICE -> preview -> plain-words diff -> typed product id -> log; App Store tab asks for its key). Game (live-iapdash 332997da3, VM lab iapdash 43 PASS / 0 FAIL at each of 4 shapes): game_<shape>_shop_*_b_remap = GEM BOX switched to the gems_2000 product (its price), _c_newpack = a new GEM CHEST 1,200 on gems_2000, _d_sale = BOX on sale through gems_480 (SALE tag, its price).
No more JSON in the dashboard, and an easy Home look
Every setting that used to need typed JSON or ids now has its own editor (dropdowns, item search, date pickers, rows you can add and reorder), and the overview has a HOME LOOK card that changes the game's Home theme for this season with one tap.
Dashboard redesign: easier, safer, phone-friendly
The admin dashboard now opens on an overview of what players get, what is waiting for you and what is wrong, groups every page by task with search for everything, says every change in plain words before it goes live, and lets you undo a publish in one tap.


























