SSTICKBASH · TEAM FEEDBACK · VISUAL CHOICES
Page 75 · your note, 1 Nov (inbox #199)

VISUAL CHOICES.

YOU SAID“gloat button when animations start is so bad looking also only show little option also its placement too bad, also it no need to be that big, it should have some better ux and ui u should show me some ui (we can have a page for all of the visual input needed thing)”

EVERY VISUAL QUESTION, ONE PAGE New visual questions get added here as numbered items, each with its options, our pick and SEND.

    ITEM 1

    GLOAT DURING THE KILL FILM

    THE 30 OCT FLOW STAYS IN EVERY DESIGN TAPPABLE ALL THROUGH THE FILM PICKED: IT PLAYS RIGHT AFTER NOT PICKED: STRAIGHT TO THE RESULT, NO WAIT THE IMPACT FRAME IS UNCHANGED

    Everything is drawn over real kill-film frames from the game: the iPhone 16 kill cam for TODAY, and the kill system’s film captures for the designs, with today’s GLOAT button painted out of the sky. Every design is also shown on a 16:9 screen.

    !

    TODAY: YOUR THREE POINTS

    The GLOAT as built (farisbasha/v4: UI/HudGloatKill.cs, UI/V4/Taunts/GloatPill.cs): it appears when your kill’s film starts, and a tap drops your four favourites. Too big, wrong place, too few options: marked in red.

    ✓

    WHAT EVERY DESIGN KEEPS

    The flow you set on 30 Oct, unchanged. Only the button and the picker change.

    5

    FIVE DESIGNS

    Each shows the states in order: idle as the film starts, picking, picked (the confirmation), after the film, then the hit areas (thumb reach in green, what must stay clear in red, the presses in yellow) and a 16:9 screen. Every one shows more gloats than today’s 4 and is smaller when idle.

    =

    SIDE BY SIDE

    Today next to the five.

    TODAYA · THUMB WHEEL★B · FILM-BAR STRIPC · ONE BUTTOND · PRE-PICKE · EDGE TAB
    GLOATS SHOWN488 + 41 more1 + 7 by swipe, all by hold3 (chosen before)6, with names
    TAPS TO PICK22 (or one slide)11 for your top one12
    SIZE WHEN IDLE~180 × 75 + glow52 × 52Inside the black bar56 × 56236 × 5236 × 120
    WHERETop right, on the bannersBottom right, thumbBottom film barBottom right, thumbBottom right, thumbRight edge, middle
    WHEN OPENA column down the right thirdA fan in the cornerNothing opensA short reel above itNothing opensA drawer, the right fifth
    BUILD WORK–New fan + slide-to-pick on today’s pill codeA row in the film bar (kill cam + films)One button, swipe + holdLoadout screen + a chipA tab + a drawer

    ★ OUR PICK: A, THE THUMB WHEEL

    It fixes all three points at once: idle it’s a 52-unit crown (about a quarter of today’s size), it sits under your right thumb instead of on the banners, and it shows 8 gloats instead of 4. If you’d rather pick with one tap and never cover the picture, B is the runner-up.

    QUESTIONS FOR YOU

    Our leaning is marked ★. Tap your answers, add your own words if you like, then SEND. It goes to the inbox as one message (LIVE, topic Gloat UI). Your answers are saved on this phone as you go.

      SEE THE MESSAGE

      Page 75 · 1 Nov · concept only. Screens are drawn at iPhone 16 landscape (2556 × 1179) and 16:9. Film frames: the game’s own captures.