Night mode default: how dark?

These are real frames from the current build, at the same moment of a fight, at 1280×592 (phone shape). Today's default is 35%. You asked for the maximum. Click a column header to pick it, and click any picture to see it big. The room presets are DAY 0 / DUSK 35 / NIGHT 65 / DEEP 90.

What the numbers say (measured on these frames)

levelfighter vs sceneoutline contrastscene brightness
off40.83.466
35% (today)42.21.847
65%46.61.435
90%49.21.426
100%50.41.4523

The fighters' colours actually stand out more the darker it gets. But the black ink outlines (and dark things like guns on the floor) blend into the dark scene.

Edge cases I'd fix with a dark default

  • Guns and items on the floor are dark grey. At night they get a soft glow and a rim light so you can still spot them.
  • On a phone in sunlight, or at low screen brightness, 100% is very dark. The Settings slider stays, so players can lighten it.
  • Players who already changed the slider keep their own value. Only new installs (and people still on the old default) move.
  • Wi-Fi rooms: the host's NIGHT preset (PLAYER / DAY / DUSK / NIGHT / DEEP) still wins. PLAYER = each phone's own setting.

My recommendation

Go with what you asked: 100%, plus the glow on floor items (above). If 100% looks too heavy on the castle / rooftops rows, 90% (the DEEP preset) is the nearest step back.

Your pick: none yetTell me in chat (e.g. "night 100").